
Update 6 Fixes v0.6.0.14 focuses on creature audio/behavior improvements, lighting fixes in Grass Fields, and a wide array of UI and stability bug fixes.
▲Buffs6
- Grass FieldsImproved night lighting and fog height blend distances in Grass Fields for better visual clarity.→Improved
- Resource Well Pressurizer & ExtractorsFixed an issue where these buildings would stop working upon booting the game, removing the need to rebuild them.Broken→Fixed
- UI
- Fixed pings being invisible to other players, improving team coordination.Invisible→Visible
- Relevant items list now displays fuel types, making resource management easier.→Fuel types shown
- Added a warning when attempting to record a vehicle path on a vehicle with no fuel.→Fuel warning added
- SystemImplemented a potential fix for no-callstack crashes related to the navmesh.Crashing→Stable
✚Bug fixes1
- UIFixed map filter text remaining after closing and reopening the map.Persistent→Cleared
◆Other changes4
- Alpha Hog
- Added new sounds for Alpha Hogs to improve creature presence.→New
- General improvements made to Alpha Hog behavior and creature logic.→Improved
- Alpha Spitter
- Added new sounds for Alpha Spitters to improve creature presence.→New
- General improvements made to Alpha Spitter behavior and creature logic.→Improved
subjects affected (6)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 1mo+10→
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
Recently Updated
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V Rising 1.1 Hot Fix 11
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