Update 6 Fixes v0.6.0.4 focuses on extensive bug fixes for creatures, UI stability, world collisions, and minor balancing adjustments to stack sizes and health regeneration.
▲Buffs3
- Quartz CrystalIncreased Quartz Crystal stack size from 100 to 200, allowing players to carry more in a single slot.100→200
- Black PowderIncreased Black Powder stack size from 100 to 200, allowing players to carry more in a single slot.100→200
- UIMap:Fixed HUB and Space Elevator not being able to be turned off on the map or compass.cannot turn off→can turn off
▼Nerfs3
- PlayerHealth Regeneration:Reduced health regen rate in the 30% to 100% range, increasing the time to reach full health from ~5 to ~12 minutes.0.25→0.1 HP/s
- Hard DriveRemoved Compacted Coal and basic Turbo Fuel recipes from the Hard Drive Options.Compacted Coal, basic Turbo Fuel→Removed
- CreaturesStun:Fixed so creatures don’t lose stress while stunned, making stun effects more effective.losing stress→no stress loss
✚Bug fixes7
- Creatures
- Spawning:Fixed Flying Crabs not spawning from Hatchers.→Fixed
- Spawning:Fixed Hatchers respawning near factories.→Fixed
- Fixed creature drops floating; they now spawn closer to the ground.floating→grounded
- UI
- Pipeline:Fixed Pipeline flow rate UI not displaying correctly.→Fixed
- Inventory:Fixed a bunch of issues related to sorting in inventories.→Fixed
- World
- Many fixes to foliage placement and world collision.→Fixed
- Weather:Fixed an issue where it could rain without rain clouds or effects.rain without clouds→fixed
◆Other changes1
- PlayerFixed Player Health bar background scaling with the amount of equipment.
subjects affected (7)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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