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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·415₴
Jun 26, 2025 · 14mo ago

Patch v0.3.6f6

AI summary1mo

Patch v0.3.6f6 introduces the off-road skateboard, improves skateboard stamina mechanics, and addresses various world interaction and economy bugs.

Buffs4

  • Skateboard
    • Added an off-road skateboard to the game, expanding traversal options.Added
    • stamina consumption:Stamina consumption is now gradual instead of instant, providing a more fluid movement feel.instantgradual
    • pushing:Fixed a bug where pushing the skateboard consumed an excessive amount of stamina.excessive
  • ProductionPackaging Station Mk2:Fixed an issue where NPCs used the Packaging Station Mk2 slower than the Mk1.slower than Mk1balanced

Nerfs1

  • ProductionSales:Fixed a bug where customers accepted unpackaged products regardless of the 1% success chance.100%1% %

Bug fixes6

  • Economy
    • Salvador coca seed:Fixed the pricing for Salvador coca seeds.
    • Fixed a bug that caused incorrect networth calculations.
  • World
    • Interactions:Fixed the ability to knock on doors at the tall brick building and the blue apartment building.brokenfixed
    • Docks Warehouse:Fixed mis-indexed loading bays at the docks warehouse.mis-indexedfixed
    • French Restaurant:Fixed a broken font at the French restaurant.brokenfixed
    • Random Generation:Fixed a random generation bug that made 'Aspen Death' appear too frequently.very commonbalanced

Other changes1

  • EconomyPawn Shop:Modified the pawn shop's pricing algorithm to be less predictable, adding variability to trades.predictableless predictable

subjects affected (4)

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How did this patch land?
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official notes
Schedule I · Jun 26, 2025

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Patch history

see all 26

  1. Patch v0.4.6f13Aug 14, 2026 · 1w

    Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.

  2. v0.4.6f13 Open BetaAug 13, 2026 · 1w

    Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.

  3. Patch v0.4.6f12Aug 8, 2026 · 2w

    Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.

  4. v0.4.6f12 Open BetaAug 6, 2026 · 2w

    Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.

  5. Patch v0.4.1f12Nov 18, 2025 · 9mo

    Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

    +102
  6. Patch v0.4.0f8Sep 27, 2025 · 11mo

    Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.

    +71
  7. Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo

    Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.

    +112
  8. Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo

    Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.

    +3

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