Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.
▲Buffs11
- Graffiti System
- Added a graffiti cleaner that allows players to remove graffiti from surfaces.→Added
- Fixed an issue where graffiti spray audio would continuously cut out.
- WeaponsIncremental Reload:Players can now interrupt incremental reloads for revolvers and shotguns by clicking LMB, increasing combat responsiveness.No→Yes
- Economy
- Cartel Deal:Increased the cartel deal payment multiplier, resulting in higher payouts.0.6→0.65
- Storage Unit:Reduced the cost of storage units to $4,000, making expansion more affordable.→4000 gold
- Customer Interaction:Customers now carry the exact cash required for upcoming deals, ensuring payment reliability.→Required amount
- Map
- Hyland Manor:Added a third loading bay to Hyland Manor for improved logistics.2→3
- Map Labels:Added map labels for Stash & Dash and Hyland Range for better navigation.→Added
- Fixed missing colliders at the car wash to prevent players from clipping through surfaces.
- QuestsUnfavourable Agreements:Fixed a bug where the quest would start for legacy saves that had already progressed past Westville.
- GeneralUI:Added a notification when ranking up that Spray Paint is now available for purchase.→Added
▼Nerfs2
- Graffiti SystemSpray Paint:Spray Paint now has a limited amount of paint to prevent multiplayer disconnections caused by excessive strokes.infinite→limited
- GeneralPolice AI:Fixed police abandoning pursuit prematurely, making escapes more challenging and realistic.
✚Bug fixes1
◆Other changes2
- Graffiti SystemAdded more locations where graffiti can be found/placed.→Added
- QuestsUnfavourable Agreements:Quest now only starts after completing 'Mixing Mania' and having 5 customers in Westville, ensuring a logical progression.→Mixing Mania + 5 Customers
subjects affected (6)
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Patch history
- →Patch v0.4.6f13Aug 14, 2026 · 1w
Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.
- →v0.4.6f13 Open BetaAug 13, 2026 · 1w
Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.
- →Patch v0.4.6f12Aug 8, 2026 · 2w
Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.
- →v0.4.6f12 Open BetaAug 6, 2026 · 2w
Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.
- Patch v0.4.1f12Nov 18, 2025 · 9mo
Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.
+10−2→ - Patch v0.4.0f8Sep 27, 2025 · 11mo
Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.
+7−1→ - Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo
Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.
+3→ - Patch v0.3.6f6Jun 26, 2025 · 14mo
Patch v0.3.6f6 introduces the off-road skateboard, improves skateboard stamina mechanics, and addresses various world interaction and economy bugs.
+4−1→
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