Multiplayer
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨NewIroncladnew cards—→Midnight, Blaze, Outrage
Added new multiplayer cards for Ironclad focusing on Exhaust, Strength sharing, and deck flooding.
mechanic
- ≈✨NewSilentnew cards—→Blade Symphony, Concoct, Fade
Added new multiplayer cards for Silent focusing on Shivs, Poison, and Dexterity sharing.
mechanic
- ≈✨NewRegentnew cards—→Plot, Constellation
Added new multiplayer cards for Regent focusing on card draw and block sharing.
mechanic
- ≈✨NewNecrobindernew cards—→Underworld, Soulbound, Cacophony
Added new multiplayer cards for Necrobinder focusing on Doom, Soul sharing, and global damage.
mechanic
- ≈✨NewDefectnew cards—→Hibernate, One For All, Imitation Learning
Added new multiplayer cards for Defect focusing on Frost block sharing, 0-cost damage, and Power copying.
mechanic
- ▲📊NumericTankdamage modifier200% self / 50% ally→150% self / 50% ally
Reduced the penalty for taking damage while protecting allies.
combat
- ▼📊NumericBeacon of Hopecost1→2
Increased cost of Beacon of Hope.
cost
- ▲🎯BehaviorPael's Legion / VambracetriggerSelf only→Other players
Relics now correctly trigger when the owner applies Block to other players.
bugfix
- ≈🎯BehaviorDense Vegetationspawn conditionAny player < 8HP→Corrected
Fixed the event appearing incorrectly based on player HP.
bugfix
- ≈🛠QoLConnectionerror reportingGeneric→Specific (5008)
Improved error reporting for Steam multiplayer timeouts and connection errors.
quality
- ≈🐛Bug fixTreasure Roomstate synchronizationdivergent→synchronized
Fixed state divergence that occurred when taking rewards after a treasure room.
- ≈🐛Bug fixCrystal Sphere Eventstate synchronizationdivergent→synchronized
Fixed state divergence occurring after the Crystal Sphere event.
- ≈🐛Bug fixstability
Fixed numerous softlocks including Potion Belt/Alchemical Coffer interactions and death-related state divergences.
Bugfix
- ≈🐛Bug fixmap generationDifferent→Same
Fixed host and client sometimes generating different maps from the same seed.
Bugfix
- ≈🐛Bug fixmap generationDifferent→Same
Fixed host and client generating different maps from the same seed.
bugfix
- ≈🐛Bug fixstability
Fixed multiple softlocks related to Potion Belt, Alchemical Coffer, and player death during card autoplay.
bugfix
- ≈🐛Bug fixprogression unlock
Fixed an issue where players were unable to unlock Epochs in the Timeline or start new runs after a multiplayer session.
- ≈🐛Bug fixrun state
Fixed a softlock where disconnecting after the Act 1 boss in a first multiplayer run prevented starting new runs or accessing the Timeline.