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Multiplayer

GeneralSystem · Co-op · Progression
5 patcheslast touched 2w ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Mar 6, 2026May 9, 2026Mar 6, 2026 — Hotfix Patch Notes - v0.98.1 +0 / -0 (cum 0)Mar 7, 2026 — Hotfix Patch Notes - v0.98.2 +0 / -0 (cum 0)Mar 13, 2026 — Beta Patch Notes - v0.99 +0 / -0 (cum 0)Mar 17, 2026 — Patch Notes - v0.99.1 +0 / -0 (cum 0)May 9, 2026 — Beta Hotfix Notes - v0.105.1 +0 / -0 (cum 0)
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Patch history

    • 🐛Bug fixTreasure Roomstate synchronizationdivergentsynchronized

      Fixed state divergence that occurred when taking rewards after a treasure room.

    • 🐛Bug fixCrystal Sphere Eventstate synchronizationdivergentsynchronized

      Fixed state divergence occurring after the Crystal Sphere event.

  1. Mar 17, 2026·Patch Notes - v0.99.1
    • 🐛Bug fixstability

      Fixed numerous softlocks including Potion Belt/Alchemical Coffer interactions and death-related state divergences.

      Bugfix

    • 🐛Bug fixmap generationDifferentSame

      Fixed host and client sometimes generating different maps from the same seed.

      Bugfix

    • 🐛Bug fixmap generationDifferentSame

      Fixed host and client generating different maps from the same seed.

      bugfix

    • 🐛Bug fixstability

      Fixed multiple softlocks related to Potion Belt, Alchemical Coffer, and player death during card autoplay.

      bugfix

    • 🐛Bug fixprogression unlock

      Fixed an issue where players were unable to unlock Epochs in the Timeline or start new runs after a multiplayer session.

    • 🐛Bug fixrun state

      Fixed a softlock where disconnecting after the Act 1 boss in a first multiplayer run prevented starting new runs or accessing the Timeline.