A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.
▲Buffs5
- GeneralFixed the Night Terrors modifier so it can no longer kill the player.lethal→non-lethal
- RegentSummon Forth:Sovereign Blades are now put into hand before Forging instead of after, allowing for better sequencing.Forge then Hand→Hand then Forge
- Potions & RelicsThe Boot:Fixed The Boot dealing 5 damage instead of 1 from Bad Luck while Intangible.5→1
- EnemiesEnfeebling Touch:Fixed Ceremonial Beast gaining Strength after being stunned by Enfeebling Touch.Gains on stun→No gain
- MultiplayerPael's Legion / Vambrace:Relics now correctly trigger when the owner applies Block to other players.Self only→Other players
▼Nerfs5
- IroncladArmaments:Fixed a bug where Armaments could select already-upgraded cards if they were added to hand via Largesse+.upgraded cards→non-upgraded
- SilentSurvivor:Fixed an issue where the peek button could be used to skip the discard selection for Survivor.skippable→mandatory
- DefectScrape:Fixed Scrape incorrectly discarding cards that cost zero Energy but have a Star cost.Star cost 0→Energy cost > 0
- Potions & Relics
- Self-Forming Clay:Fixed relic from being triggered by the Terminal modifier's max HP loss.HP loss→None
- Whispering Earring:Fixed the relic replaying Stardust for 0 Stars instead of the actual cost.0→Correct Stars
✚Bug fixes1
- GeneralFixed multiple crashes including power application to dying creatures, controller card pile screens, and Linux-specific UI/library issues.
◆Other changes7
- General
- Fixed numerous controller issues including targeting dead enemies, shop navigation, and input conflicts with card inspection.
- Fixed an issue where potion reward odds could incorrectly increase after receiving a potion from an elite.increasing→decreasing
- DefectConsuming Shadow:Fixed a spacing issue in the hovertip for Consuming Shadow.
- Enemies
- High Voltage:Updated Zapbot's hovertip to correctly state Strength is gained at the end of the turn.Start of turn→End of turn
- Thieving Hopper:Fixed a softlock when the Hopper has no cards to steal.softlock→functional
- Multiplayer
- Dense Vegetation:Fixed the event appearing incorrectly based on player HP.Any player < 8HP→Corrected
- Connection:Improved error reporting for Steam multiplayer timeouts and connection errors.Generic→Specific (5008)
subjects affected (8)
tap to see balance history
Patch history
- Beta Patch Notes - v0.106.0May 22, 2026 · 1w+11−6→
- Beta Hotfix Notes - v0.105.1May 9, 2026 · 3w+1→
- Beta Patch Notes - v0.105.0May 8, 2026 · 3w+12−4→
- Beta Patch Notes - v0.104.0Apr 24, 2026 · 1mo+11−2→
- Beta Hotfix Patch Notes - v0.103.1Apr 16, 2026 · 1mo−1→
- Beta Patch Notes - v0.103.0Apr 10, 2026 · 1mo+15−1→
- Beta Patch Notes - v0.102.0Apr 3, 2026 · 2mo+6−12→
- Beta Patch Notes - v0.101.0Mar 27, 2026 · 2mo+18−4→
Recently Updated
6

Resident Evil Requiem demo: replacing incorrect version
The Resident Evil Requiem demo was updated to replace the unintentionally published Japanese version with the correct global version.

Version 1.0.5 [r148080]
Version 1.0.5 focuses on stability, input fixes, and various bug fixes across the game world and mechanics.


STARDUST: Wish of Witch HOT FIX ( 260603 #HOT FIX 1 )
Emergency hotfix addressing a progression-blocking bug in Supply Recovery 4 and acknowledging a movement issue on enemy death tiles.

Hotfix - Version 0.25.1_8
A small hotfix focusing on bug fixes for the Temple of Vulcan, citizen traits, gate behavior, and dungeon access.


Patch 1.5.2
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.


V Rising 1.1 Hot Fix 11
Hot Fix 11 addresses localization issues where some translated text was appearing in English.
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