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Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·$24.99
Mar 17, 2026 · 5mo ago

Patch Notes - v0.99.1

AI summary3mo

Patch v0.99.1 focuses on stability, fixing numerous softlocks and crashes, particularly in multiplayer, alongside localization improvements and a modding structure rework.

Buffs4

  • Fairy in a BottleFixed relic not healing the player when Max HP is 1.
  • Lizard TailFixed relic not healing the player when Max HP is 1.
  • Hand DrillFixed Hand Drill incorrectly applying Vulnerable to the player when a Burn card breaks block.PlayerRemoved
  • TezcataraBrightest Flame:Fixed Brightest Flame being able to reduce player Max HP below 1.< 11

Bug fixes3

  • IroncladHellraiser:Fixed Hellraiser playing Strikes when no valid targets are present.
  • Multiplayer
    • Fixed numerous softlocks including Potion Belt/Alchemical Coffer interactions and death-related state divergences.
    • Fixed host and client sometimes generating different maps from the same seed.DifferentSame

Other changes2

  • GeneralCapped maximum HP for players, enemies, and pets at 999,999,999.999,999,999+999,999,999
  • ModdingReworked mod structure to make JSON the primary declaration file and moved manifest outside of PCK.PCK requiredJSON required

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Slay the Spire 2 · Mar 17, 2026

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Patch history

see all 20

  1. Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w

    Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.

    +2410
  2. Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w

    Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.

    +238
  3. Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo

    Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.

    +199
  4. Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo

    Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.

    +179
  5. Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo

    A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.

    +71
  6. May Bug FixesMay 29, 2026 · 2mo

    A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.

    +55
  7. Beta Patch Notes - v0.106.0May 22, 2026 · 3mo

    Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.

    +116
  8. Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo

    Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.

    +1

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