Day 1 hotfix addressing critical crashes, multiplayer softlocks, and localization issues.
✚Bug fixes4
- MultiplayerFixed a softlock where disconnecting after the Act 1 boss in a first multiplayer run prevented starting new runs or accessing the Timeline.
- General
- Fixed a crash occurring during fast card play when targeting is cancelled.
- Fixed multiple crashes related to non-English languages and complex plural rules.
- Unsupported Steam languages now correctly fall back to English instead of displaying 'W' characters.W's→English
subjects affected (2)
tap to see balance history
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Patch history
- Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w
Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.
+24−10→ - Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w
Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.
+23−8→ - Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo
Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.
+19−9→ - Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo
Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.
+17−9→ - Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo
A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.
+7−1→ - May Bug FixesMay 29, 2026 · 2mo
A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.
+5−5→ - Beta Patch Notes - v0.106.0May 22, 2026 · 3mo
Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.
+11−6→ - Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo
Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.
+1→
Recently Updated
6

Early Access Hotfix 8.4.3
Hotfix 8.4.3 focuses on performance stability, crafting progression fixes, UI/monitoring improvements, and a broad set of bug fixes across Haven/Crucible, XP, and various systems.



Echoes of Mystralia – Spell Transparency, Balances, and Fixes 🛠️
Gameplay balance tweaks across Relics and systems with new spell transparency option, UI/improvement tweaks, and save flow enhancements.

1.4.10 Patch Notes
Patch 1.4.10 adds stability/network improvements, clearer error messaging and warnings, plus small QoL tweaks; 1.4.9 introduces several quality improvements and settings.

Patch 1.0.10
Bug fixes across storylines, NG+ fixes, quest results accuracy, and UI tweaks in Sovereign Tower patch 1.0.10.




Yet Another Update 1.0.0a (HOTFIX)
Hotfix addressing UI lock, decontamination kill lock, Engineer model glitch, Ice Turret damage type, and German Taser description.


Patch #4 - Bug Fixes
A light-hearted bug-fix patch addressing UI, dialogue, and stability issues, plus quality-of-life toggles and accessibility improvements.
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