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Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·$24.99
Mar 13, 2026 · 3mo ago

Beta Patch Notes - v0.99

AI summary1mo

Beta Patch v0.99 focuses on extensive bug fixes, multiplayer stability, modding infrastructure reworks, and a new hard cap on maximum HP.

Images © Slay the Spire 2 via Steam

Buffs4

  • Fairy in a BottleNow correctly heals the player even when Max HP is 1.
  • Lizard TailNow correctly heals the player even when Max HP is 1.
  • Hand DrillFixed an issue where Burn cards breaking block would cause Hand Drill to apply Vulnerable to the player instead of the enemy.PlayerRemoved
  • TezcataraBrightest Flame:Fixed Brightest Flame being able to reduce player Max HP below 1.Below 11

Bug fixes3

  • IroncladHellraiser:Fixed Hellraiser power playing Strikes when no valid targets are present.
  • Multiplayer
    • Fixed host and client generating different maps from the same seed.DifferentSame
    • Fixed multiple softlocks related to Potion Belt, Alchemical Coffer, and player death during card autoplay.

Other changes2

  • GeneralImplemented a hard cap on maximum HP for players, enemies, and pets to prevent overflow or unintended scaling.999,999,999
  • ModdingReworked mod structure to use mod_manifest.json outside of PCK, allowing for better dependency management and load ordering.PCK requiredJSON required

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Slay the Spire 2 · Mar 13, 2026

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Patch history

see all 17

  1. Beta Patch Notes - v0.108.0
    Jul 3, 2026 · 4d
    +179
  2. Beta Patch Notes - v0.107.0
    Jun 4, 2026 · 1mo
    +71
  3. May Bug Fixes
    May 29, 2026 · 1mo
    +55
  4. Beta Patch Notes - v0.106.0
    May 22, 2026 · 1mo
    +116
  5. Beta Hotfix Notes - v0.105.1
    May 9, 2026 · 1mo
    +1
  6. Beta Patch Notes - v0.105.0
    May 8, 2026 · 2mo
    +124
  7. Beta Patch Notes - v0.104.0
    Apr 24, 2026 · 2mo
    +112
  8. Beta Hotfix Patch Notes - v0.103.1
    Apr 16, 2026 · 2mo
    1

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