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Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·$24.99
Mar 13, 2026 · 5mo ago

Beta Patch Notes - v0.99

AI summary3mo

Beta Patch v0.99 focuses on extensive bug fixes, multiplayer stability, modding infrastructure reworks, and a new hard cap on maximum HP.

Images © Slay the Spire 2 via Steam

Buffs4

  • Fairy in a BottleNow correctly heals the player even when Max HP is 1.
  • Lizard TailNow correctly heals the player even when Max HP is 1.
  • Hand DrillFixed an issue where Burn cards breaking block would cause Hand Drill to apply Vulnerable to the player instead of the enemy.PlayerRemoved
  • TezcataraBrightest Flame:Fixed Brightest Flame being able to reduce player Max HP below 1.Below 11

Bug fixes3

  • IroncladHellraiser:Fixed Hellraiser power playing Strikes when no valid targets are present.
  • Multiplayer
    • Fixed host and client generating different maps from the same seed.DifferentSame
    • Fixed multiple softlocks related to Potion Belt, Alchemical Coffer, and player death during card autoplay.

Other changes2

  • GeneralImplemented a hard cap on maximum HP for players, enemies, and pets to prevent overflow or unintended scaling.999,999,999
  • ModdingReworked mod structure to use mod_manifest.json outside of PCK, allowing for better dependency management and load ordering.PCK requiredJSON required

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Slay the Spire 2 · Mar 13, 2026

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Patch history

see all 20

  1. Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w

    Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.

    +2410
  2. Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w

    Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.

    +238
  3. Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo

    Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.

    +199
  4. Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo

    Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.

    +179
  5. Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo

    A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.

    +71
  6. May Bug FixesMay 29, 2026 · 2mo

    A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.

    +55
  7. Beta Patch Notes - v0.106.0May 22, 2026 · 3mo

    Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.

    +116
  8. Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo

    Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.

    +1

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