Beta Patch v0.99 focuses on extensive bug fixes, multiplayer stability, modding infrastructure reworks, and a new hard cap on maximum HP.
Images © Slay the Spire 2 via Steam
▲Buffs4
- Fairy in a BottleNow correctly heals the player even when Max HP is 1.
- Lizard TailNow correctly heals the player even when Max HP is 1.
- Hand DrillFixed an issue where Burn cards breaking block would cause Hand Drill to apply Vulnerable to the player instead of the enemy.Player→Removed
- TezcataraBrightest Flame:Fixed Brightest Flame being able to reduce player Max HP below 1.Below 1→1
✚Bug fixes3
- IroncladHellraiser:Fixed Hellraiser power playing Strikes when no valid targets are present.
- Multiplayer
- Fixed host and client generating different maps from the same seed.Different→Same
- Fixed multiple softlocks related to Potion Belt, Alchemical Coffer, and player death during card autoplay.
◆Other changes2
subjects affected (8)
tap to see balance history
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Patch history
- Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w
Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.
+24−10→ - Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w
Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.
+23−8→ - Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo
Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.
+19−9→ - Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo
Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.
+17−9→ - Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo
A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.
+7−1→ - May Bug FixesMay 29, 2026 · 2mo
A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.
+5−5→ - Beta Patch Notes - v0.106.0May 22, 2026 · 3mo
Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.
+11−6→ - Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo
Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.
+1→
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