
Hotfix 8.4.5 focuses on performance and stability, plus numerous quality-of-life and crafting/inventory improvements, with further server reliability tweaks and known issue notes.
✚Bug fixes2
- Bank, Vendor and Market Improvements
- Known issue: Sell tab can become unresponsive; workaround is to close/reopen window.
- Fixed truncation of bank update when removing items; all empty slots now shown to allow grid arrangement.
◆Other changes31
- Performance and Stability
- Fixed lag and stability issues on frozen planets; rubberbanding reduction continues as part of phased deployment; overall server stability improvements.
- Identified major source of server crashes and corrected it; incidence significantly reduced.
- Loaded timeout extended to speed up zone loading; loading times should improve and timeout less likely.
- Performance improvements and stability fixes across multiple areas, including frozen planets and general lag sources.
- Inventory Management
- Added a 'merge all' option on right-click to combine all of a resource type, averaging stats like single-stack merges.
- Merge:Merging has been made more robust to prevent item loss during merges.
- Merge:Merging now supports quantities under 1 unit; no more fractional amounts getting stuck.
- Inventory UI gains a Type selection to filter items more efficiently.
- Addressed item loss when moving items in and out of the toolbelt under latency conditions.
- Recipes are now marked as Stackable to reduce clutter.
- Movement Speed Adjustments
- Terrain-based speed modifiers adjusted: grassy baseline ~10% faster; mud/slower surfaces; bare terrain slightly faster; roads faster yet.
- Stamina:Stamina usage increased cadence allows sprinting more often; recovery rate reduced to balance higher usage.
- Fabrication and Crafting Updates
- Tier II now requires Metal Plate and Hardpoint Mount from Machine Shop I; Tier IV requires Polymer Sheet from Fabrication Lathe III; Tier VI requires Smart Polymer from Fabrication Lathe V.
- Lab Bench I now requests Any Rock.
- Water and Fire Fixes
- Fresh Water and Salt Water now extractable via Terraformer; reliability depends on mining material/state.
- Cactus and Mature Saguaro can yield Fresh Water.
- Matrix Manifold Heat and Charged Canister now accept Any Reactive Gas; Fire items convert to Methane.
- Fire is no longer included in the developer gas crate; existing Fire items convert to Methane.
- Ballhogs now have a smaller chance to drop Methane.
- Homesteads and Storage
- Placement now confirms position; can return to inventory if placement fails. Applies to zoning lots as well.
- Homing of placements allows placing on ground surface with fewer underground complications.
- Fixes to preview distance vs actual target so previews match final placement.
- Preview missing when placing from inventory fixed; consistent behavior when placing from consumables menu.
- Bank, Vendor and Market Improvements
- Vendor kiosks are now craftable with the Business skill; players can open shops.
- Market/vendor interface performance improved; items display and listing integrity improved; search and type filters added; sortable columns.
- Crate appearances adjusted; tier 2 capacity increased to 10; tier 3 capacity increased to 25 with art updates.
- Other changes
- Canned Emotes correction ensures zone-wide emission now radius-based on player location.
- Easy/Hard missions renamed to near/mid/far based on travel distance for clarity.
- Known issues
- Sell tab sometimes unresponsive on first open; closing/reopening fixes it.
- Storage crates appearance changed; not a bug, intended design update.
- Bank now shows a grid of empty tiles for empty slots.
subjects affected (9)
tap to see balance history
Patch history
- →Early Access Hotfix 8.4.6Aug 28, 2026 · 3d
Hotfix 8.4.6 improves performance on cold planets, fixes marketplace listing visibility, stabilizes homestead placement and loss, and addresses server crash detection.
- →Hotfix 8.4.4Aug 24, 2026 · 1w
Hotfix 8.4.4 focuses on reducing loading screen timeouts and improving server crash diagnostics, with a note that a larger gameplay hotfix is coming soon.
- Early Access Hotfix 8.4.3Aug 21, 2026 · 1w
Hotfix 8.4.3 focuses on performance stability, crafting progression fixes, UI/monitoring improvements, and a broad set of bug fixes across Haven/Crucible, XP, and various systems.
+3→ - Early Access Update 8.4.0Aug 21, 2026 · 1w
Major gameplay, progression, and UI updates across newly added Haven map, Xenobiology tweaks, crafting improvements, and extensive bug fixes.
+3→ - →Performance Update August 19, 2026Aug 19, 2026 · 1w
Performance improvements and bugfixes for CPU load, framerate stability, and character deformation issue.
- Open Horizon Hotfix 7.3.2Apr 8, 2026 · 4mo
Fixed UI loading issues for inventory, skills, and crafting; healing emote (/dance) can now heal others and associated dancers removed from TPL Space Station.
+1→ - →Hidden Fog 1.2 Update NotesDec 19, 2025 · 8mo
Miscellaneous improvements and bug fixes: settings saving, longer day/night cycles, less aggressive erosion, and fixes to Xyloslicer and terraforming delays.
- →Hidden Fog 1.1 Update NotesDec 19, 2025 · 8mo
General quality-of-life improvements across UI, memory efficiency, graphics defaults, onboarding hallway tweaks, and assorted bug fixes.
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