Beta update 4.4.2 focuses on slowing down the Forever Cruise situation and fixing several stability crashes.
▲Buffs1
- Void ReaversVoid Reavers no longer require First Contact, removing a prerequisite for their appearance/interaction.First Contact→Removed
▼Nerfs2
- Forever Cruise
- The rate of the Forever Cruise situation speed has been reduced across all difficulties.→Reduced
- Reduced the amount the situation increases based on game difficulty.→Reduced
✚Bug fixes3
- General
- Waystation UI:Fixed multiple crashes related to Waystation UI, including a specific fix for 800p and lower resolutions.
- Main Menu:Fixed a crash occurring when changing the animated main menu background from the in-game settings.
- AI Contract Evaluation:Fixed a crash that could occur during AI contract evaluation.
subjects affected (3)
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Patch history
- Stellaris 4.3 "Cetus" Open Beta Updated (2025-12-18)Dec 19, 2025 · 7mo
The 4.3 'Cetus' Open Beta introduces a comprehensive rework of the Refugee system with a new 'Refugee Attraction' modifier, significant naval capacity and ship balance overhauls, and systemic changes to Empire Size and job efficiency.
+9−5→ - Stellaris Patch 4.2.4 released (checksum 7a03)Dec 11, 2025 · 7mo
Patch 4.2.4 focuses on stability, bug fixes for the Infernals release, and minor balance adjustments to machine habitability and origin rewards.
+5→ - Stellaris 4.2.3 patch released (checksum f58a)Dec 4, 2025 · 8mo
Patch 4.2.3 focuses on balancing the Infernals and Crisis Path mechanics, fixing various trait/civic restrictions for Thermophiles, and resolving several stability and gameplay bugs.
+11−8→ - →4.2.2 Hotfix now availableNov 27, 2025 · 8mo
A stability hotfix addressing several crash-to-desktop (CTD) issues and memory management errors.
- 4.1.7 Patch Released (checksum 6486)Nov 3, 2025 · 9mo
Patch 4.1.7 focuses on stability and bug fixes, particularly regarding Cybernetic Ascension, while introducing balance adjustments to the Cradle of Souls and Hard Reset origin.
+5−2→
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