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GeneralSteam Workshop · Modding · System · QoL · Bugfix · UI · Bugfixes · Stability · Balance
6 patcheslast touched 1w ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Oct 16, 2025Jul 18, 2026Oct 16, 2025 — Changelog for Patch # 0.9.6 - 0.9.16 +0 / -0 (cum 0)Oct 23, 2025 — Changelog for Patch # 0.9.17 - 0.9.25 +1 / -1 (cum 0)Feb 28, 2026 — Updates, Bug Fixes, and more! +0 / -0 (cum 0)Jun 11, 2026 — Patch 0.6.11 Hotfixes +1 / -0 (cum +1)Jul 2, 2026 — Patch Notes v1.7.1 +0 / -0 (cum +1)Jul 18, 2026 — v1.7.18 Limited Mod Support +0 / -0 (cum +1)
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Patch history

    • NewModding SupportAdded

      Implemented limited modding support via Steam Workshop, allowing users to override unit stats, heroes, and faction bonuses.

      Integration test

    • NewMod MenuAdded

      Added a mod access menu to the main screen for managing and uploading mods from local files.

      UI addition

  1. Jul 2, 2026·Patch Notes v1.7.1
    • 🛠QoLunpause speed

      Unpausing now remembers and returns the game to the previously selected speed.

    • 🛠QoLbug report validation

      Blank bug reports now require at least a title before submission.

    • 🐛Bug fixspeed buttons UI

      Fixed an issue where multiple game speed buttons could appear highlighted simultaneously.

    • 🐛Bug fixbattle scene cleanup

      Fixed a soft crash that occurred during long battle scene cleanup processes.

  2. Jun 11, 2026·Patch 0.6.11 Hotfixes+1
    • NewDeposit all buttonAdded

      Added a 'Deposit all' button to the gold panel for faster resource management.

      QoL

    • 🐛Bug fixTutorial trigger

      Fixed an issue where the tutorial would incorrectly pop up after the first run.

      Bugfix

    • 🐛Bug fixGold depositing

      Fixed a bug where gold deposited during a run was being incorrectly overwritten.

      Bugfix

    • 🐛Bug fixECS Code

      Resolved a race condition in ECS code that caused memory instability and crashes.

      Stability fix

    • 🐛Bug fixCampaign Progression

      Fixed a late-game campaign bug that prevented players from advancing.

      Progression fix

    • 🐛Bug fixCease FireFunctionality

      Cease Fire now functions properly even when the unit is not in Guard Mode.

      Behavior fix

    • 🐛Bug fixArcher Targeting

      Fixed a bug where archers would continue targeting squads that were already broken.

      AI fix

    • 🐛Bug fixSquad Destruction

      Fixed an issue where squads could be destroyed multiple times, which previously caused crashes.

      Stability fix

    • 📊Numericmorale decay speedFasterSlower

      Slightly decreased the speed at which morale decreases, helping units stay in the fight longer.

      Slower decrease

    • 🔁ReworkChargedamage timingAfter getting upOn hit

      Charge damage now applies immediately on hit rather than after units stand up.

      Reworked timing

    • 🎯Behaviorguard modeOffOn

      Default guard mode is now set to 'on' for all users.

      Default setting change

    • 🛠QoLUICleaned

      Cleaned up the user interface on the hero selection page.

      Hero select page

    • Newammo displayHiddenVisible

      Ammo is now displayed for units.

      UI addition

    • NewtipsAdded

      Added in-game text tips for frequently asked questions.

      FAQ tips

    • 🐛Bug fixstabilityCrashesReduced

      Rewrote end-battle logic and fixed memory leaks in ECS and Terror systems to reduce crashes.

      End battle logic

    • 🐛Bug fixconscriptionUnlimitedLimited

      Fixed an exploit that allowed players to conscript unlimited amounts of survivors.

      Exploit fix

    • ✂️RemovedJomsvikings/Eldar DrakesEnabledDisabled

      Jomsvikings and Eldar Drakes have been temporarily disabled.

      Temporary removal

    • 🐛Bug fixstability

      Resolved multiple major issues causing crashes during battles.

      bugfix

    • 🐛Bug fixCavalry AI

      Fixed an issue where cavalry would stand still instead of attacking.

      bugfix

    • 🐛Bug fixWolves AI

      Fixed wolves running through units instead of engaging.

      bugfix

    • 🐛Bug fixShop

      Fixed issues where buying potions in the shop could break the game.

      bugfix

    • 🐛Bug fixPrestige

      Fixed a bug where prestigeing units would occasionally delete the wrong unit.

      bugfix

    • 🛠QoLUI

      Implemented various minor UI fixes and fixed the 'report a bug' box.

      quality

General balance history — Tabletop Tavern · PatchDiff