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GeneralUI · Bugfixes · QoL · Stability
2 patcheslast touched 3h ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Feb 28, 2026Jun 11, 2026Feb 28, 2026 — Updates, Bug Fixes, and more! +0 / -0 (cum 0)Jun 11, 2026 — Patch 0.6.11 Hotfixes +1 / -0 (cum +1)
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Patch history

  1. Jun 11, 2026·Patch 0.6.11 Hotfixes+1
    • NewDeposit all buttonAdded

      Added a 'Deposit all' button to the gold panel for faster resource management.

      QoL

    • 🐛Bug fixTutorial trigger

      Fixed an issue where the tutorial would incorrectly pop up after the first run.

      Bugfix

    • 🐛Bug fixGold depositing

      Fixed a bug where gold deposited during a run was being incorrectly overwritten.

      Bugfix

    • 🐛Bug fixECS Code

      Resolved a race condition in ECS code that caused memory instability and crashes.

      Stability fix

    • 🐛Bug fixCampaign Progression

      Fixed a late-game campaign bug that prevented players from advancing.

      Progression fix

    • 🐛Bug fixCease FireFunctionality

      Cease Fire now functions properly even when the unit is not in Guard Mode.

      Behavior fix

    • 🐛Bug fixArcher Targeting

      Fixed a bug where archers would continue targeting squads that were already broken.

      AI fix

    • 🐛Bug fixSquad Destruction

      Fixed an issue where squads could be destroyed multiple times, which previously caused crashes.

      Stability fix

General balance history — Tabletop Tavern · PatchDiff