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Tabletop Tavern
Tabletop Tavern
Strategy
TJ · Frostbloom, Gamirror Games·$19.99
Oct 23, 2025 · 9mo ago

Changelog for Patch # 0.9.17 - 0.9.25

AI summary2mo

A comprehensive update featuring map expansion, cavalry buffs, new unit attributes, and significant stability fixes for crashes and memory leaks.

Images © Tabletop Tavern via Steam

Buffs7

  • CavalryCavalry units now have 150% of their previous health, significantly increasing their survivability.100%150% %
  • FanaticsBlood Frenzy:Added Blood Frenzy, allowing Fanatics to deal double damage while above half health.2x
  • BezerkersRage:Added Rage, allowing Bezerkers to deal double damage when below half health.2x
  • Sunspire BladelordsEmblazing:New Emblazing trait removes all armor from the target unit while in combat.0
  • Black WardensEmblazing:New Emblazing trait removes all armor from the target unit while in combat.0
  • OutridersOutriders can now be deployed outside of the normal deployment zone, increasing tactical flexibility.NormalOutside
  • GeneralSlightly decreased the speed at which morale decreases, helping units stay in the fight longer.FasterSlower

Nerfs1

  • GeneralFixed an exploit that allowed players to conscript unlimited amounts of survivors.UnlimitedLimited

Bug fixes2

  • MonstersFixed an issue where Skinwalkers, Giants, and Trolls were not playing animations or attacking.BrokenFixed
  • GeneralRewrote end-battle logic and fixed memory leaks in ECS and Terror systems to reduce crashes.CrashesReduced

Other changes8

  • MonstersThrow:Monsters now throw units during combat.Added
  • MapThe map size has been increased by approximately 50%.100%150% %
  • General
    • Charge:Charge damage now applies immediately on hit rather than after units stand up.After getting upOn hit
    • Default guard mode is now set to 'on' for all users.OffOn
    • Cleaned up the user interface on the hero selection page.Cleaned
    • Ammo is now displayed for units.HiddenVisible
    • Added in-game text tips for frequently asked questions.Added
    • Jomsvikings and Eldar Drakes have been temporarily disabled.EnabledDisabled

subjects affected (9)

tap to see balance history

How did this patch land?
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official notes
Tabletop Tavern · Oct 23, 2025

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Patch history

see all 8

  1. v 1.8.9 Bug FixesAug 10, 2026 · 1w

    Bug fixes across gameplay flow, UI, and translations to improve stability and usability.

  2. v1.7.18 Limited Mod SupportJul 18, 2026 · 1mo

    Introduced limited Steam Workshop modding support for unit stats, heroes, and faction bonuses.

  3. Patch Notes v1.7.1Jul 2, 2026 · 1mo

    Patch v1.7.1 focuses on siege mechanic adjustments, Boblin's army buffs, and various quality-of-life and stability fixes.

    +51
  4. Patch 0.6.11 HotfixesJun 11, 2026 · 2mo

    A series of hotfixes focusing on UI quality of life, bug fixes for recruitment and gold systems, and balance adjustments to artillery and map objectives.

    +11
  5. Updates, Bug Fixes, and more!Feb 28, 2026 · 5mo

    A series of hotfixes focusing on major stability improvements, Kobold balance adjustments, and critical bug fixes for campaign progression and combat behavior.

    2
  6. Recent Updates to the Tabletop Tavern Demo! 0.1.23Jan 27, 2026 · 6mo

    A comprehensive update focusing on battle controls, a reworked weather system, new Dwarven signature traits, and significant stability and performance improvements.

    +112
  7. Changelog for Patch # 0.9.6 - 0.9.16Oct 16, 2025 · 10mo

    A comprehensive update focusing on Archer mechanics, morale rebalancing, the introduction of ammo and charge limits, and critical stability fixes for battles.

    +23

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