A comprehensive update featuring map expansion, cavalry buffs, new unit attributes, and significant stability fixes for crashes and memory leaks.
Images © Tabletop Tavern via Steam
▲Buffs7
- CavalryCavalry units now have 150% of their previous health, significantly increasing their survivability.100%→150% %
- FanaticsBlood Frenzy:Added Blood Frenzy, allowing Fanatics to deal double damage while above half health.→2x
- BezerkersRage:Added Rage, allowing Bezerkers to deal double damage when below half health.→2x
- Sunspire BladelordsEmblazing:New Emblazing trait removes all armor from the target unit while in combat.→0
- Black WardensEmblazing:New Emblazing trait removes all armor from the target unit while in combat.→0
- OutridersOutriders can now be deployed outside of the normal deployment zone, increasing tactical flexibility.Normal→Outside
- GeneralSlightly decreased the speed at which morale decreases, helping units stay in the fight longer.Faster→Slower
▼Nerfs1
- GeneralFixed an exploit that allowed players to conscript unlimited amounts of survivors.Unlimited→Limited
✚Bug fixes2
◆Other changes8
- MonstersThrow:Monsters now throw units during combat.→Added
- MapThe map size has been increased by approximately 50%.100%→150% %
- General
- Charge:Charge damage now applies immediately on hit rather than after units stand up.After getting up→On hit
- Default guard mode is now set to 'on' for all users.Off→On
- Cleaned up the user interface on the hero selection page.→Cleaned
- Ammo is now displayed for units.Hidden→Visible
- Added in-game text tips for frequently asked questions.→Added
- Jomsvikings and Eldar Drakes have been temporarily disabled.Enabled→Disabled
subjects affected (9)
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Patch history
- →v 1.8.9 Bug FixesAug 10, 2026 · 1w
Bug fixes across gameplay flow, UI, and translations to improve stability and usability.
- →v1.7.18 Limited Mod SupportJul 18, 2026 · 1mo
Introduced limited Steam Workshop modding support for unit stats, heroes, and faction bonuses.
- Patch Notes v1.7.1Jul 2, 2026 · 1mo
Patch v1.7.1 focuses on siege mechanic adjustments, Boblin's army buffs, and various quality-of-life and stability fixes.
+5−1→ - Patch 0.6.11 HotfixesJun 11, 2026 · 2mo
A series of hotfixes focusing on UI quality of life, bug fixes for recruitment and gold systems, and balance adjustments to artillery and map objectives.
+1−1→ - Updates, Bug Fixes, and more!Feb 28, 2026 · 5mo
A series of hotfixes focusing on major stability improvements, Kobold balance adjustments, and critical bug fixes for campaign progression and combat behavior.
−2→ - Recent Updates to the Tabletop Tavern Demo! 0.1.23Jan 27, 2026 · 6mo
A comprehensive update focusing on battle controls, a reworked weather system, new Dwarven signature traits, and significant stability and performance improvements.
+11−2→ - Changelog for Patch # 0.9.6 - 0.9.16Oct 16, 2025 · 10mo
A comprehensive update focusing on Archer mechanics, morale rebalancing, the introduction of ammo and charge limits, and critical stability fixes for battles.
+2−3→
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