Patch v1.7.1 focuses on siege mechanic adjustments, Boblin's army buffs, and various quality-of-life and stability fixes.
▲Buffs5
- Boblin
- Starting army now includes an additional Goblin ScrapShooter for better early ranged pressure.→Added Goblin ScrapShooter
- Bogmaw trolls in the starting army have been replaced with Dire Riders, likely increasing mobility.Bogmaw trolls→Dire Riders
- Starting gold increased by 1.X→X+1 gold
- Hero Ability:Hero Ability now forces Common Packs to 5 regardless of difficulty modifiers, ensuring consistency.Variable→5
- GruntkinAct 1 difficulty reduced for Gruntkin playthroughs to compensate for undead buffs.Hard→Easier
▼Nerfs1
- SiegesGarrison units now lose their 'protected by walls' missile resistance immediately when a gate falls.Protected→Removed
✚Bug fixes2
- General
- Fixed an issue where multiple game speed buttons could appear highlighted simultaneously.
- Fixed a soft crash that occurred during long battle scene cleanup processes.
◆Other changes4
- SiegesGarrisons no longer react to damage until the walls have fallen, preventing premature engagement.
- KunoichiUpdated to use female voice lines for better character consistency.→Female
- General
- Unpausing now remembers and returns the game to the previously selected speed.
- Blank bug reports now require at least a title before submission.
subjects affected (5)
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Patch history
Recently Updated
6

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Patch Notes 0.1.5
Patch 0.1.5 introduces significant save file optimization, Steam Cloud support, expanded character customization via mirrors/hospitals, and various quality-of-life improvements for building and mods.

Invincible VS Hotfix Patch Notes 07.02.2026
Hotfix addressing UI skin availability, model polish, and Ultimate targeting bugs for specific characters.
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