PatchDiff
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Tabletop Tavern
Tabletop Tavern
Strategy
TJ · Frostbloom, Gamirror Games·$19.99
Jul 2, 2026 · 1d ago

Patch Notes v1.7.1

AI summary1h

Patch v1.7.1 focuses on siege mechanic adjustments, Boblin's army buffs, and various quality-of-life and stability fixes.

Buffs5

  • Boblin
    • Starting army now includes an additional Goblin ScrapShooter for better early ranged pressure.Added Goblin ScrapShooter
    • Bogmaw trolls in the starting army have been replaced with Dire Riders, likely increasing mobility.Bogmaw trollsDire Riders
    • Starting gold increased by 1.XX+1 gold
    • Hero Ability:Hero Ability now forces Common Packs to 5 regardless of difficulty modifiers, ensuring consistency.Variable5
  • GruntkinAct 1 difficulty reduced for Gruntkin playthroughs to compensate for undead buffs.HardEasier

Nerfs1

  • SiegesGarrison units now lose their 'protected by walls' missile resistance immediately when a gate falls.ProtectedRemoved

Bug fixes2

  • General
    • Fixed an issue where multiple game speed buttons could appear highlighted simultaneously.
    • Fixed a soft crash that occurred during long battle scene cleanup processes.

Other changes4

  • SiegesGarrisons no longer react to damage until the walls have fallen, preventing premature engagement.
  • KunoichiUpdated to use female voice lines for better character consistency.Female
  • General
    • Unpausing now remembers and returns the game to the previously selected speed.
    • Blank bug reports now require at least a title before submission.

subjects affected (5)

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How did this patch land?
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official notes
Tabletop Tavern · Jul 2, 2026

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Patch history

see all 6

  1. Patch 0.6.11 Hotfixes
    Jun 11, 2026 · 3w
    +11
  2. Updates, Bug Fixes, and more!
    Feb 28, 2026 · 4mo
    2
  3. Recent Updates to the Tabletop Tavern Demo! 0.1.23
    Jan 27, 2026 · 5mo
    +112
  4. Changelog for Patch # 0.9.17 - 0.9.25
    Oct 23, 2025 · 8mo
    +71
  5. Changelog for Patch # 0.9.6 - 0.9.16
    Oct 16, 2025 · 8mo
    +23

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