PatchDiff
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Tabletop Tavern
Tabletop Tavern
Strategy
TJ · Frostbloom, Gamirror Games·-25%$14.99
Feb 28, 2026 · 3mo ago

Updates, Bug Fixes, and more!

AI summary2h

A series of hotfixes focusing on major stability improvements, Kobold balance adjustments, and critical bug fixes for campaign progression and combat behavior.

Nerfs2

  • Kobold BrawlersMelee Attack reduced from 34 to 32, slightly lowering their raw combat effectiveness.3432
  • Swarm TacticsSwarm Tactics:Kobold prestige now only triggers after battles, removing the ability to prestige via random map nodes.Map Nodes/BattlesBattles Only

Bug fixes5

  • General
    • Resolved a race condition in ECS code that caused memory instability and crashes.
    • Fixed a late-game campaign bug that prevented players from advancing.
    • Cease Fire:Cease Fire now functions properly even when the unit is not in Guard Mode.
    • Fixed a bug where archers would continue targeting squads that were already broken.
    • Fixed an issue where squads could be destroyed multiple times, which previously caused crashes.

subjects affected (3)

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How did this patch land?
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official notes
Tabletop Tavern · Feb 28, 2026
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Patch history

see all 3

  1. Patch 0.6.11 Hotfixes
    Jun 11, 2026 · 5h
    +11
  2. Recent Updates to the Tabletop Tavern Demo! 0.1.23
    Jan 27, 2026 · 4mo
    +112

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