A comprehensive update focusing on Archer mechanics, morale rebalancing, the introduction of ammo and charge limits, and critical stability fixes for battles.
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▲Buffs2
- ChargesCharge:Anti-large troops no longer suffer knockback from charges.Yes→No
- Elric ValewardHero Buff:Fixed a bug where the hero buff only applied to Royal Caveliers instead of all Rare units.Royal Caveliers→All Rare units
▼Nerfs3
✚Bug fixes7
- Giants
- Fixed an issue where Giants in the player's army did not have the correct HP.
- Fixed an issue where Giants would fail to load into battle.
- General
- Resolved multiple major issues causing crashes during battles.
- Fixed an issue where cavalry would stand still instead of attacking.
- Fixed wolves running through units instead of engaging.
- Fixed issues where buying potions in the shop could break the game.
- Fixed a bug where prestigeing units would occasionally delete the wrong unit.
◆Other changes3
subjects affected (6)
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Patch history
Recently Updated
6

Patch Notes Version 1.12.01 (All Platforms Hotfix)
Hotfix 1.12.01 focuses on various environmental bug fixes, including furniture placement, climbing mechanics, and lighting issues.

2.4 Time Trials Hotfix
A small hotfix addressing Time Trial checkpoints, building tool bugs, and specific vehicle behaviors in Airborne.

Patch Note 1.0.4
Patch 1.0.4 focuses on resolution support, UI fixes, and a critical save-game safety measure.

The First Descendant Hotfix 1.3.31c
Hotfix 1.3.31c addresses a progression blocker in the Boost Path related to the Battlefield Support Operation.

0.5.3 Patch Notes
A comprehensive endgame update focusing on rewarding investment in Runes of Aldur, Delirium, and Abyss, alongside significant quality-of-life improvements and bug fixes.

Patch | v1.0.5
Patch v1.0.5 focuses on balance adjustments for monsters and card effects, significant bug fixes for PS5 and gameplay systems, and various quality-of-life improvements for PC and console players.
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