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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
Jun 4, 2026 · 1mo ago

0.4.9 Patch Notes

AI summary1mo

Patch 0.4.9 focuses on AI behavior fixes for specific champions, UI improvements for navigation and settings, and critical bug fixes for contract negotiations and training facility efficiency.

Buffs1

  • Training FacilityFixed an issue where facility upgrades did not actually apply efficiency bonuses to daily training EXP.Fixed

Bug fixes2

  • General
    • Fixed issues where contract renewal states remained unresolved or approval requests persisted after a player transferred teams.
    • Fixed pathfinding failures that caused units to stand still; note that this may cause old replays to diverge from recorded results.

Other changes5

  • PrisonerSkill 2:Skill 2 will now only be used when there is a taunt target or a damage threat, preventing the champion from delaying movement by spamming the skill in empty space.SpammingTargeted
  • IllusionistSkill 2:Skill 2 now only triggers when a living enemy champion is within the effect range, preventing the waste of fear effects on empty space.SpammingTargeted
  • General
    • Improved Player/Coach/Team info screens with better sorting-based navigation and summary cards on hover.
    • Added a shortcut key change popup in Settings and a quick-save 'S' key in the lobby.Added
    • Improved Edit Database export/import to allow selecting specific scopes of data.

subjects affected (4)

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official notes
Teamfight Manager 2 · Jun 4, 2026
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Patch history

see all 20

  1. 0.5.1 Patch NotesJul 15, 2026 · 1w

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21
  2. 0.5.0_beta4 Patch NotesJul 1, 2026 · 2w

    Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.

    +2
  3. 0.5.0_beta3 Patch NotesJun 24, 2026 · 3w

    Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.

    +3
  4. 0.4.14 Patch NotesJun 24, 2026 · 4w

    Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.

    +81
  5. 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo

    Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.

    +6
  6. 0.4.13 Patch NotesJun 17, 2026 · 1mo

    Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.

    +10
  7. 0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo

    Introduces the new AP-based DPS champion, Sand Mage, to the beta program.

  8. 0.4.12 Patch NotesJun 11, 2026 · 1mo

    Patch 0.4.12 focuses on CPU optimization, the addition of a save-file database editor, and critical AI and prize money fixes.

    +2

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