Patch 0.4.9 focuses on AI behavior fixes for specific champions, UI improvements for navigation and settings, and critical bug fixes for contract negotiations and training facility efficiency.
▲Buffs1
- Training FacilityFixed an issue where facility upgrades did not actually apply efficiency bonuses to daily training EXP.→Fixed
✚Bug fixes2
- General
- Fixed issues where contract renewal states remained unresolved or approval requests persisted after a player transferred teams.
- Fixed pathfinding failures that caused units to stand still; note that this may cause old replays to diverge from recorded results.
◆Other changes5
- PrisonerSkill 2:Skill 2 will now only be used when there is a taunt target or a damage threat, preventing the champion from delaying movement by spamming the skill in empty space.Spamming→Targeted
- IllusionistSkill 2:Skill 2 now only triggers when a living enemy champion is within the effect range, preventing the waste of fear effects on empty space.Spamming→Targeted
- General
- Improved Player/Coach/Team info screens with better sorting-based navigation and summary cards on hover.
- Added a shortcut key change popup in Settings and a quick-save 'S' key in the lobby.→Added
- Improved Edit Database export/import to allow selecting specific scopes of data.
subjects affected (4)
tap to see balance history
Patch history
- 0.5.1 Patch NotesJul 15, 2026 · 1w
Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.
+2−1→ - 0.5.0_beta4 Patch NotesJul 1, 2026 · 2w
Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.
+2→ - 0.5.0_beta3 Patch NotesJun 24, 2026 · 3w
Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.
+3→ - 0.4.14 Patch NotesJun 24, 2026 · 4w
Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.
+8−1→ - 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo
Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.
+6→ - 0.4.13 Patch NotesJun 17, 2026 · 1mo
Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.
+10→ - →0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo
Introduces the new AP-based DPS champion, Sand Mage, to the beta program.
- 0.4.12 Patch NotesJun 11, 2026 · 1mo
Patch 0.4.12 focuses on CPU optimization, the addition of a save-file database editor, and critical AI and prize money fixes.
+2→
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