General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLCPU Usage
Improved frame-processing path to reduce excessively high CPU usage and heat.
optimization
- ≈✨NewDatabase Editor—→Added
Added 'Edit Current Database' feature under Options > Gameplay to modify save file data.
new feature
- ≈🐛Bug fixRecruitment AI
Fixed an issue where AI teams could recruit players with lower salary offers even if the player had a better offer.
bugfix
- ≈🎯BehaviorPlayoff Prize MoneyLeague Standings→Playoff Standings gold
League prize money is now correctly based on final Playoff standings rather than regular league standings.
bugfix
- ≈🐛Bug fixMod Balance Patches
Fixed automatic balance patches so that Modded Champions now have their stats and cooldowns properly adjusted.
bugfix
- ≈🐛Bug fixSave Loading
Fixed a crash occurring when reloading saves that referenced non-existent Champions in Solo Rank records.
bugfix
- ≈📝TextCredits—→Added
Added translation contributors to the game credits.
text
- ≈✨NewNews content—→Added
Added fan match predictions and virtual odds before matches based on team strength and history.
new
- ≈✨NewLanguage—→Thai
Added Thai language support.
new
- ▲🛠QoLHighlight Speed1x→Custom
Added an option to apply the current playback speed to highlight scenes.
quality
- ▲🐛Bug fixSolo Rank sortingpage-based→full list
Fixed Solo Rank tab to sort the entire ranking list instead of just the current page.
quality
- ▲🐛Bug fixMultiplayer stabilityunstable→stable
Fixed team assignment and progression stalls in multiplayer 'League - Saved Game' modes.
behavior
- ≈🐛Bug fixDate Loading Screen
Fixed a bug where the date loading screen could get stuck at 23:50 after playoffs.
Fixed progression hang.
- ≈🛠QoLItem UI
Fixed overlapping and clipped text for long item names and descriptions in some languages.
Fixed text clipping.
- ≈🐛Bug fixMod Menu
Fixed an issue where scrolling was missing when many mods were present.
Fixed scrolling.
- ≈🐛Bug fixEdit Database
Stat changes in Edit Database no longer appear as training changes in the inbox.
Fixed inbox notifications.
- ≈🐛Bug fixAchievements
Fixed an issue where recruiting a Very High potential prospect didn't always trigger the achievement.
Fixed 'Land the Big One'.
- ≈🐛Bug fixAudio Output
Fixed sound playback failures when changing or removing output devices.
Fixed device switching.
- ≈🐛Bug fixMultiplayer Contracts
Fixed an issue where contract renewal requests in multiplayer would not receive responses.
Fixed missing responses.
- ≈🛠QoLCoach Detail Screen
Owned coach names can now be changed, similar to player names.
Added name changing.
- ≈🐛Bug fixCustom Database Loading
Fixed loading getting stuck at 'Receiving game data' when using databases with many custom images.
Fixed loading hang.
- ≈🐛Bug fixContract Negotiations
Fixed issues where contract renewal states remained unresolved or approval requests persisted after a player transferred teams.
Bugfix
- ≈🛠QoLUI Navigation
Improved Player/Coach/Team info screens with better sorting-based navigation and summary cards on hover.
QoL
- ≈✨NewShortcuts—→Added
Added a shortcut key change popup in Settings and a quick-save 'S' key in the lobby.
New Feature
- ≈🐛Bug fixMatch Engine
Fixed pathfinding failures that caused units to stand still; note that this may cause old replays to diverge from recorded results.
Bugfix
- ≈🛠QoLDatabase Export
Improved Edit Database export/import to allow selecting specific scopes of data.
QoL
- ≈🛠QoLmemory usage
Optimized the game to use less memory while running, improving overall stability.
- ≈🐛Bug fixframe rate
Fixed an issue that could cause certain frame drops during gameplay.
- ≈🛠QoLinitial volume
Adjusted the initial sound volume to be more reliable for new players.
- ≈🐛Bug fixscrolling
Fixed an issue where scrolling did not work correctly in Mac environments.
- ≈🐛Bug fixopponent UI
Fixed an issue where the next opponent information UI was not displayed on Mac.
- ≈✨Newtier classification editing—→Added
Tier classifications can now be edited directly from Champion Analysis and inbox adjustment content.
UI improvement
- ▲🐛Bug fixperformance
Fixed various frame drops and momentary stuttering caused by repeated sound effects in menus and pick/ban screens.
Optimization
- ▲🐛Bug fixstability
Prevented crashes related to missing champion info, invalid item data, file permission issues, and audio thread failures.
Crash fix
- ≈🛠QoLChampion Info screen
Improved the Champion Info screen to safely display exceptional values like 0 attack cooldown or abnormal tick settings.
Robustness
- ≈🐛Bug fixskill descriptions
Fixed an issue where initial balance values in Game Info were not accurately reflected in skill descriptions.
Accuracy
- ≈🐛Bug fixstaff recruitment
Fixed improper display of negotiation breakdown information when recruiting staff.
UI fix
- ▲🐛Bug fixcontract negotiation
Fixed an issue where offers remained blocked even after the contract negotiation cooldown had expired.
Logic fix
- ≈✨Newtransfer market—→Added
Added an option to skip the first season's transfer market when starting a new game.
New option
- ≈🐛Bug fixbalance patch timing
Fixed an issue where nerfs were applied more slowly than buffs during balance patches.
Logic fix
- ≈🐛Bug fixRecords tab
Fixed missing team information in the Records tab.
Data fix
- ≈✨NewHistory tabs—→Added
Added Player History and Team History tabs to better track overall careers.
New feature
- ≈🐛Bug fixstability
Improved stability to prevent the game from closing during Steam connection issues or initialization failures.
stability
- ≈🐛Bug fixmultiplayer connection
Updated lobby handling so errors return the player to the lobby UI instead of crashing the game.
connectivity
- ≈🛠QoLframe processing
Optimized frame processing to reduce system load, lag, and freezes across PC and Mac.
performance
- ≈🐛Bug fixpick/ban process
Fixed a bug where selecting already banned or picked champions could disrupt the tutorial or standard draft.
logic
- ≈🐛Bug fixinput
Fixed a crash occurring when pressing the ~/` key.
crash
- ≈🐛Bug fixpopup timing
Fixed an issue where kill and message popups appeared late during highlights or fast skipping.
visual
- ≈🐛Bug fixpause icon
Fixed the pause button icon not updating properly.
visual
- ≈🐛Bug fixmerchandise demand
Fixed an issue where changing merchandise prices did not correctly update demand.
economy
- ≈🐛Bug fixtraining schedule
Fixed an issue where the Manager Training schedule failed to progress properly in some environments.
progression
- ≈🐛Bug fixsave loading
Fixed an issue where save files would sometimes fail to load and remain stuck on the loading screen.
Fixed loading screen hang
- ≈🐛Bug fixLinux compatibility
Fixed an issue where the game would not launch in certain Linux environments.
Fixed launch failure
- ≈🐛Bug fixaudio playback
Fixed an issue where sounds would play all at once during highlights or sudden scene transitions.
Fixed sound overlapping
- ≈🐛Bug fixinbox messages
Fixed an issue where some inbox messages did not match the current situation.
Fixed context mismatch
- ≈🐛Bug fixtactics screen
Fixed an issue where the game could stop progressing on the tactics settings screen.
Fixed progression freeze
- ≈🐛Bug fixmatch progression
Fixed an issue where the game could not continue when a team did not have enough players to play a match.
Fixed roster size freeze