Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.
Images © Teamfight Manager 2 via Steam
▲Buffs10
- EconomyAdded annual operating subsidies for 2nd-division teams to prevent long-term financial deterioration.→Added
- AI TeamsBan/Pick AI:Improved ban/pick AI logic to learn meta faster and better fit team tactics.50%→55% %
- UI & UX
- News:Added category and favorite filters to the News section for better organization.→Added
- Recruitment Tab:Recruitment filters now reflect immediately and include fine-tuning controls for age and stats.→Improved
- Statistics Screen:Added an 'All' option to the patch version filter to aggregate statistics across all patches.→All
- System & Performance
- Match Simulation:Optimized match simulation speed, reducing completion time by approximately 30%.100%→70% %
- Hardware:Reduced excessive CPU heat generated during background simulations on some PC environments.High→Reduced
- Modding:Fixed stalls in ban/pick calculations when using large custom champion pools or data-only mods.
- Tutorial
- Progression:Fixed issues where tutorial progress would stall after 2v2 matches or during save/load cycles.
- Manager Training:Fixed a bug where the final tutorial match could repeat opponents or carry over incorrect set scores.
◆Other changes4
- AI Teams
- Recruitment:AI teams are now more conservative with cross-region recruitment when local alternatives exist.
- Transfer Market:AI now considers core-player protection rules, reducing futile attempts to buy untouchable players.
- Recruitment:First-division teams with multiple foreign starters now require a larger power advantage to sign additional foreign players.→Higher
- Transfer Market:Teams under heavy salary pressure are now more cautious with non-urgent roster expansions.→Cautious
subjects affected (5)
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Patch history
- 0.5.0_beta2 Patch NotesJun 17, 2026 · 2d+6→
- →0.5.0_beta1 Patch NotesJun 11, 2026 · 1w
- 0.4.12 Patch NotesJun 11, 2026 · 1w+2→
- 0.4.11 Patch NotesJun 8, 2026 · 1w+6→
- 0.4.10 Patch NotesJun 5, 2026 · 2w+8−6→
- 0.4.9 Hotfix NoticeJun 4, 2026 · 2w+2→
- 0.4.9 Patch NotesJun 4, 2026 · 2w+1→
- 0.4.8 Patch NotesJun 3, 2026 · 2w+7−1→
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