Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.
Images © Teamfight Manager 2 via Steam
▲Buffs8
- Recruitment TabContract Status, Negotiations, Scouting, and Released tabs now share the same filters as the All list, and filters are preserved across screens.→Unified
- Save System
- Added a Duplicate button to the Load and Multiplayer Host popups for easier save backups.→Added
- Added 'Save as New File' (Shortcut: N) to the pause menu to prevent overwriting existing saves.→Added
- Match Engine
- Fixed an issue where self-damage during combat could cause allied towers to attack the player.Self-damage draws aggro→Fixed
- Fixed a bug where knockback failed to trigger if the caster and target were at the exact same position.Not applied if same position→Fixed
- Modding
- Modders can now rework existing champions using JSON data and the Rust SDK replace_champion registration.→Added
- Stabilized the native mod ABI using fixed compiler settings to ensure mods work consistently across releases.Variable→Fixed
- MultiplayerFixed a critical issue that prevented multiplayer Friendly Matches from proceeding.Could not proceed→Fixed
▼Nerfs1
- Guardian SpiritUltimate:Ultimate now continuously heals allies in the sanctuary and revives only one ally, ending the sanctuary immediately upon revival.Resurrection shield→Heal + Single Revive
✚Bug fixes2
- Recruitment TabFixed an issue where filters were unintentionally applied across all recruitment tabs.Applied across all tabs→Fixed
- ModdingUnsupported .ogg sound files in mods now trigger a loading warning.Silent failure→Warning
◆Other changes2
- Match Engine
- Improved the logic governing how players decide to engage in combat.
- Improved the processing of multiple crowd control skills applied on the same game tick.→Improved
subjects affected (6)
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Patch history
- 0.5.0_beta4 Patch NotesJul 1, 2026 · 4d+2→
- 0.5.0_beta3 Patch NotesJun 24, 2026 · 1w+3→
- 0.5.0_beta2 Patch NotesJun 17, 2026 · 2w+6→
- 0.4.13 Patch NotesJun 17, 2026 · 2w+10→
- →0.5.0_beta1 Patch NotesJun 11, 2026 · 3w
- 0.4.12 Patch NotesJun 11, 2026 · 3w+2→
- 0.4.11 Patch NotesJun 8, 2026 · 3w+6→
- 0.4.10 Patch NotesJun 5, 2026 · 1mo+8−6→
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