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The Witcher 3: Wild Hunt - Complete Edition
The Witcher 3: Wild Hunt - Complete Edition
RPG
CD PROJEKT RED · CD PROJEKT RED·$49.99
Jul 18, 2015 · 135mo ago

Patch 1.07 - Changelog Part 2/2

AI summary5d

A large list of quest, stability, UI, and quality-of-life fixes and improvements for The Witcher 3: Wild Hunt Complete Edition, focusing on quest appearances, dialogue availability, loading screens, inventory, DLC visibility, and performance optimizations.

Bug fixes14

  • General Game Stability & Quality-of-LifeFixes a rare loading screen issue in several quests (e.g., Phantom of Eldberg, Aeramas' residence).Reduced loading screen issues
  • Contract: The Creature from the Oxenfurt ForestFixes a rare issue where the griffin would not appear in the Contract: The Creature from the Oxenfurt Forest.Fixed: griffin would not appear consistently
  • Contract: Phantom of the Trade RouteFixes a rare issue where the wyvern would not appear in the Phantom of the Trade Route contract.Fixed: wyvern would not appear
  • Of Swords and DumplingsFixes an issue preventing Sukrus from being enlisted as Hattori's bodyguard in Of Swords and Dumplings.Fixed: Sukrus could not be enlisted as Hattori's bodyguard
  • Echoes of the PastFixes a rare issue where visions in Echoes of the Past were not displayed.Fixed: visions not displayed
  • Geralt: The ProfessionalThe Contract: Devil by the Well no longer counts towards the Geralt: The Professional achievement.Not counted
  • Significant Quest Interaction Fixes
    • Fixes a rare issue where the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.Fixed: couldn't speak with Lambert at Kaer Morhen during Final Trial
    • Fixes a rare issue where players could not complete the 'Hey, You Wanna Look at my Stuff?' quest.Fixed: issues completing 'Hey, You Wanna Look at my Stuff?'
  • Fighting & Horse SummoningFixes a rare issue where players could not summon a horse after the Fencing Lessons quest.Fixed: could not summon horse after Fencing Lessons
  • Scavenger Hunt: Viper School GearFixes a rare issue where the mausoleum gate in the Viper School Gear scavenger hunt was locked.Fixed: mausoleum gate was locked
  • Broken FlowersFixes an issue where players could not examine the interference source during the Disturbance quest.Fixed: could not examine interference source during Disturbance quest
  • Deadly Delights & Jenny o' the WoodsFixes rare issue where quest givers would disappear for Deadly Delights and Jenny o' the Woods.Fixed: quest givers for Deadly Delights and Jenny o' the Woods would disappear
  • Reason of State - BodyguardsFixes a rare issue where bodyguards in the Reason of State quest were not hostile.Fixed: bodyguards were not hostile
  • Captain WolverstoneEnsures Captain Wolverstone is present at the Golden Sturgeon when expected in the related sequence.Fixed: Captain Wolverstone was not at the Golden Sturgeon when intended

Other changes8

  • General Game Stability & Quality-of-Life
    • Introduces a number of improvements to overall game stability.Improved overall game stability
    • Enabled settings that slightly decrease hair and fur image quality to improve performance on a wider range of hardware.HairWorks optimization
  • General ImprovementsA number of improvements to overall game stability and reliability.Introduces numerous stability and reliability improvements
  • DLC Packages & Inventory
    • Adds a clear display of all available DLC packages in the main menu's downloadable content submenu for better clarity.List of all available DLC packages now shown in Main Menu > Options > Downloadable Content
    • Introduces a Books tab in the Inventory panel for easier access to books.Books tab added to Inventory panel
    • Currently equipped items are highlighted in the Repair panel to prioritize repairs.Equipped items highlighted in Repair panel
    • Introduces a pinning feature for formulae and diagrams; pinned items' ingredients are highlighted in the shop view to ease purchases.Pinning feature added; components highlighted in shop view
    • Adds visual markers distinguishing read and unread books in the Inventory.Books marked read/unread in Inventory

subjects affected (15)

tap to see balance history

How did this patch land?
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official notes
The Witcher 3: Wild Hunt - Complete Edition · Jul 18, 2015

Patch history

see all 22

  1. Modding support updateMay 21, 2024 · 27mo

    This patch adds Steam Workshop integration and DLC mod loading improvements to The Witcher 3: Wild Hunt, plus easier world ID additions for mods.

  2. Another PC Hotfix is available!Dec 22, 2022 · 44mo

    No gameplay balance changes detected in this patch note; the text provided only contains technical support and platform navigation, not patch content.

  3. Next-gen update list of changesDec 12, 2022 · 45mo

    Next-gen update adds ray-traced lighting, DLSS 3, performance and visual upgrades, quality-of-life improvements, new content, and cross-progression; numerous fixes and mod integrations accompany the release.

    +35
  4. CD PROJEKT RED adds Simplified Chinese language support to The Witcher 3: Wild Hunt!Nov 14, 2018 · 94mo

    Witcher 3: Wild Hunt adds Simplified Chinese language support via a free patch.

  5. Patch 1.30 - ChangelogAug 30, 2016 · 121mo

    Patch 1.30 adds numerous bug fixes across gameplay, GUI, and quests, alongside minor content tweaks and quality-of-life improvements.

  6. Patch 1.22 - ChangelogJun 15, 2016 · 124mo

    Patch 1.22 provides extensive bug fixes across quests, NPC behavior, progression, inventory, audio/visuals, and quality-of-life improvements for The Witcher 3: Wild Hunt – Complete Edition, with several quest progression fixes and stability improvements.

  7. Patch 1.30 - ChangelogMay 30, 2016 · 124mo

    Patch 1.30 focuses on quest fixes, balance tweaks, and quality-of-life improvements across gameplay, UI, and general systems.

  8. Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)Jan 11, 2016 · 129mo

    Hearts of Stone and DLCs receive numerous bug fixes and minor balance tweaks, improving quest flows, item interactions, and overall stability.

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