Patch 1.08 focuses on performance, UI fixes, numerous quest/quest-related bugfixes, and a new Wolven Hour potion to adjust level requirements temporarily.
✚Bug fixes20
- Kaer Morhen map displayKaer Morhen map now renders completely in UI/minimap, removing missing sections.
- StashStash items will no longer vanish unexpectedly, reducing item loss.
- Geralt stuck issueMovement lockups while running are resolved, allowing smooth traversal.
- Dwarf combat animationDwarf combat animations appear smooth and correct during encounters.
- Finishers head removalFinishers render heads correctly, preserving visual feedback.
- Item comparison with merchantsComparison between player and merchant items now works reliably.
- Achievements functionalPreviously broken achievements now properly unlock after meeting criteria.
- Interior minimap displayInterior areas render correctly on the minimap for improved navigation.
- Novigrad world elementsNovigrad visuals appear complete without missing elements or glitches.
- It Takes Three to TangoQuest progresses normally after acquiring required wine.
- Something Ends, Something BeginsStory progression remains intact without unexpected player death.
- The Sunstone area accessPremature exit during The Sunstone quest no longer blocks progress.
- Get Junior quest (various issues)Get Junior quest can be completed reliably; Roche participates as expected.
- The Great Escape / Yennefer appearanceYennefer now reliably appears during The Great Escape quest as intended.
- Black Pearl / Nidas difficultyNidas becomes more survivable against Drowners in this quest encounter.
- Infinite loading fixLoading loops prevented; quest progression remains accessible.
- King's Gambit basementAccess to needed areas is restored during the quest.
- Claywich merchant eventRescue event functions correctly, enabling quest progress.
- Roche navigation in questsRoche interaction restored for continued quest progression.
- Zoltan cardCard becomes obtainable again for collection completion.
◆Other changes7
- PerformanceGeneral performance optimizations to improve frame rate and reduce stutter after patch 1.07.
- Lootable objects empty pop-upLoot UI remains clean by not showing prompts for empty lootables.
- Falling damage mitigation trickMovement/Roll:Roll timing reduces fall damage; tutorial explains technique for safer landings.
- Wolven Hour potionTemporary gear access boost to help players level up or find alternative equipment.
- Card Collector achievementAchievement tracking enabled; players can progress toward Card Collector again.
- Circle of Elements trollsDiplomacy option now yields non-violent outcomes in this encounter.
- General preparation for New Game PlusPatch lays groundwork for NG+ with feature prep and infrastructure changes.
subjects affected (27)
tap to see balance history
- Performance1
- Kaer Morhen map display1
- Stash1
- Geralt stuck issue1
- Lootable objects empty pop-up1
- Dwarf combat animation1
- Finishers head removal1
- Falling damage mitigation trick1
- Wolven Hour potion1
- Item comparison with merchants1
- Card Collector achievement1
- Achievements functional1
- Interior minimap display1
- Novigrad world elements1
- It Takes Three to Tango1
- Something Ends, Something Begins1
- The Sunstone area access1
- Get Junior quest (various issues)1
- The Great Escape / Yennefer appearance1
- Black Pearl / Nidas difficulty1
- Infinite loading fix1
- King's Gambit basement1
- Claywich merchant event1
- Circle of Elements trolls1
- Roche navigation in quests1
- Zoltan card1
- General preparation for New Game Plus1
Patch history
- →Modding support updateMay 21, 2024 · 27mo
This patch adds Steam Workshop integration and DLC mod loading improvements to The Witcher 3: Wild Hunt, plus easier world ID additions for mods.
- →Another PC Hotfix is available!Dec 22, 2022 · 44mo
No gameplay balance changes detected in this patch note; the text provided only contains technical support and platform navigation, not patch content.
- Next-gen update list of changesDec 12, 2022 · 45mo
Next-gen update adds ray-traced lighting, DLSS 3, performance and visual upgrades, quality-of-life improvements, new content, and cross-progression; numerous fixes and mod integrations accompany the release.
+35→ - →CD PROJEKT RED adds Simplified Chinese language support to The Witcher 3: Wild Hunt!Nov 14, 2018 · 94mo
Witcher 3: Wild Hunt adds Simplified Chinese language support via a free patch.
- →Patch 1.30 - ChangelogAug 30, 2016 · 121mo
Patch 1.30 adds numerous bug fixes across gameplay, GUI, and quests, alongside minor content tweaks and quality-of-life improvements.
- →Patch 1.22 - ChangelogJun 15, 2016 · 124mo
Patch 1.22 provides extensive bug fixes across quests, NPC behavior, progression, inventory, audio/visuals, and quality-of-life improvements for The Witcher 3: Wild Hunt – Complete Edition, with several quest progression fixes and stability improvements.
- →Patch 1.30 - ChangelogMay 30, 2016 · 124mo
Patch 1.30 focuses on quest fixes, balance tweaks, and quality-of-life improvements across gameplay, UI, and general systems.
- →Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)Jan 11, 2016 · 129mo
Hearts of Stone and DLCs receive numerous bug fixes and minor balance tweaks, improving quest flows, item interactions, and overall stability.
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