Patch 1.30 focuses on quest fixes, balance tweaks, and quality-of-life improvements across gameplay, UI, and general systems.
✚Bug fixes38
- Oil descriptionsFixes issue where oil descriptions were not removed from swords.
- Dye recipesFixes issue where certain dye recipes could not be obtained.
- Eredin fight (second phase)Fixes issue where players could skip the entire second phase of the Eredin fight.
- Mastercrafted Legendary Griffin Steel SwordFixed issue where a silver sword was incorrectly required to craft the Mastercrafted Legendary Griffin Steel Sword.
- Two NPCs (Without a Trace quest)Fixed issue where two NPCs from the 'Without a Trace' quest were impossible to defeat.
- Bolts underwaterFixes issue where switching bolts underwater could lead to lower damage during submersion.
- Adrenaline Rush (Capture the Castle)Adrenaline Rush:Corrects the value of the Adrenaline Rush buff during the Capture the Castle fight.
- Adrenaline generation on killing blowDealing a killing blow now generates the correct amount of Adrenaline.
- Roach's tail vanish issueFixed issue where Roach's tail could vanish; workaround involves swapping saddles and reloading.
- NG+ item/quest level capsAdjusts maximum level for items, quests, and NPCs: items/quests up to 100, NPCs up to 105, to address NG+ level discrepancies.
- New Game Plus sets statisticsCorrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.
- Toussaint Knight's Steel Sword DiagramFixes issue where Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting.
- Second Life mutationFixes issue where the Second Life mutation could, under certain circumstances, grant Geralt infinite health regeneration.
- Wicked Witch (Beyond Hill and Dale...)Fixes issue where the Wicked Witch could occasionally prove invincible during the 'Beyond Hill and Dale...' quest.
- Euphoria buff (decoction ingestion)Euphoria:Fixes issue where the Euphoria buff was not applied correctly after imbibing a decoction.
- UI mutation color placementFixes issue where it was possible to place a skill in a mutation slot of a different color.
- New Game + craft level requirementsFixes issue where craftable items in New Game + mode could have incorrect level requirements.
- Scavenger Hunt: Wolf School GearFixes issue where it was not possible to interact with loot chests in the Scavenger Hunt: Wolf School Gear quest.
- Glossary entry (Geralt) disappearanceFixes issue where Geralt's entry would disappear from the Glossary after joining a tourney under his true name.
- Following the Thread quest (bandits outside Nowhere Inn)Fixes issue where two bandits outside Nowhere Inn could prove impossible to kill.
- Contract: Bovine Blues (dracolizard attitude)Fixes issue where players could be blocked during the 'Contract: Bovine Blues' quest due to a dracolizard's overly friendly attitude.
- Reginald statue placement (Corvo Bianco)Fixes issue where Reginald's statue could not be placed in Corvo Bianco's front yard.
- In Wolf's Clothing (Morkvarg, NG+ boss kill)Fixes issue whereby it was not possible to kill Morkvarg in New Game + mode during the 'In Wolf's Clothing' quest.
- Alchemy Table at Corvo BiancoFixes issue where the Alchemy Table at Corvo Bianco could be unusable.
- Equine Phantoms quest progressionFixes issue where progression of the 'Equine Phantoms' quest could occasionally be blocked.
- The Man from Cintra attire quest objectiveFixes issue where the objective to wear attire befitting the occasion could be displayed indefinitely after it was fulfilled in the 'The Man from Cintra' quest.
- Contract: Bovine Blues (Big Feet to Fill POI)Fixes issue where the 'Contract: Bovine Blues' could not be completed if the 'Big Feet to Fill' point of interest had not been completed.
- Vivienne despawn (The Warble of a Smitten Knight)Fixes issue where Vivienne could despawn in the 'The Warble of a Smitten Knight' quest.
- Feet Cold As Ice quest progressionFixes issue whereby the progression of the 'Feet Cold As Ice' quest could occasionally be blocked.
- Feet Cold As Ice (re-activation)Fixes issue whereby it could be inadvertently reactivated the objective of the 'Feet Cold As Ice' quest.
- Night of Long Fangs bordersFixes additional instances where quest borders meant to exist only during the 'Night of Long Fangs' quest would become enabled outside the duration, hindering Toussaint exploration.
- One more day choice (Goodness, Gracious, Great Balls of Granite!)Hughes is now spawned correctly following the 'One more day' choice in the quest.
- Gwent: Never Fear, Skellige's HereIt is no longer possible to get trapped inside The Pheasantry during the progression of the Gwent quest.
- Big Feet to Fill (progression block)Fixes issue whereby the progression of the 'Big Feet to Fill' quest could occasionally be blocked.
- Extreme Cosplay (spawn issues)Fixes issue where the statues in the Extreme Cosplay quest would occasionally not spawn.
- Bruxa behavior (The Beast of Toussaint)Fixes issue where the bruxa would display pacifist tendencies; progression required her to turn hostile.
- The Beast of ToussaintFixes issue where it was not possible to interact with the footsteps during the crime scene investigation in the 'The Beast of Toussaint' quest.
- Knight for HireFixes issue where it could be impossible to talk to the quest giver in the 'Knight for Hire' quest.
◆Other changes4
- Vimme VivaldiVimme Vivaldi received a refreshed look.→Updated
- Loot randomization systemIntroduces tweaks to the loot randomization system.
- Steam controller promptsAdds PlayStation controller prompt icons and fixes Steam controller issues.
- Mutagens bulk dismantlingFixes issues affecting dismantling mutagens in bulk in the alchemy lab.
subjects affected (42)
tap to see balance history
- Vimme Vivaldi1
- Oil descriptions1
- Dye recipes1
- Eredin fight (second phase)1
- Mastercrafted Legendary Griffin Steel Sword1
- Two NPCs (Without a Trace quest)1
- Bolts underwater1
- Adrenaline Rush (Capture the Castle)1
- Loot randomization system1
- Adrenaline generation on killing blow1
- Roach's tail vanish issue1
- NG+ item/quest level caps1
- New Game Plus sets statistics1
- Toussaint Knight's Steel Sword Diagram1
- Second Life mutation1
- Wicked Witch (Beyond Hill and Dale...)1
- Euphoria buff (decoction ingestion)1
- UI mutation color placement1
- Steam controller prompts1
- New Game + craft level requirements1
- Mutagens bulk dismantling1
- Scavenger Hunt: Wolf School Gear1
- Glossary entry (Geralt) disappearance1
- Following the Thread quest (bandits outside Nowhere Inn)1
- Contract: Bovine Blues (dracolizard attitude)1
- Reginald statue placement (Corvo Bianco)1
- In Wolf's Clothing (Morkvarg, NG+ boss kill)1
- Alchemy Table at Corvo Bianco1
- Equine Phantoms quest progression1
- The Man from Cintra attire quest objective1
- Contract: Bovine Blues (Big Feet to Fill POI)1
- Vivienne despawn (The Warble of a Smitten Knight)1
- Feet Cold As Ice quest progression1
- Feet Cold As Ice (re-activation)1
- Night of Long Fangs borders1
- One more day choice (Goodness, Gracious, Great Balls of Granite!)1
- Gwent: Never Fear, Skellige's Here1
- Big Feet to Fill (progression block)1
- Extreme Cosplay (spawn issues)1
- Bruxa behavior (The Beast of Toussaint)1
- The Beast of Toussaint1
- Knight for Hire1
Patch history
- →Modding support updateMay 21, 2024 · 27mo
This patch adds Steam Workshop integration and DLC mod loading improvements to The Witcher 3: Wild Hunt, plus easier world ID additions for mods.
- →Another PC Hotfix is available!Dec 22, 2022 · 44mo
No gameplay balance changes detected in this patch note; the text provided only contains technical support and platform navigation, not patch content.
- Next-gen update list of changesDec 12, 2022 · 45mo
Next-gen update adds ray-traced lighting, DLSS 3, performance and visual upgrades, quality-of-life improvements, new content, and cross-progression; numerous fixes and mod integrations accompany the release.
+35→ - →CD PROJEKT RED adds Simplified Chinese language support to The Witcher 3: Wild Hunt!Nov 14, 2018 · 94mo
Witcher 3: Wild Hunt adds Simplified Chinese language support via a free patch.
- →Patch 1.30 - ChangelogAug 30, 2016 · 121mo
Patch 1.30 adds numerous bug fixes across gameplay, GUI, and quests, alongside minor content tweaks and quality-of-life improvements.
- →Patch 1.22 - ChangelogJun 15, 2016 · 124mo
Patch 1.22 provides extensive bug fixes across quests, NPC behavior, progression, inventory, audio/visuals, and quality-of-life improvements for The Witcher 3: Wild Hunt – Complete Edition, with several quest progression fixes and stability improvements.
- →Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)Jan 11, 2016 · 129mo
Hearts of Stone and DLCs receive numerous bug fixes and minor balance tweaks, improving quest flows, item interactions, and overall stability.
- →Patch 1.12 - Changelog Part 1 (Main Game)Jan 11, 2016 · 129mo
A broad patch focusing on numerous QoL fixes, stability improvements, and targeted bugfixes across gameplay, UI, quests, and world interactions in The Witcher 3: Wild Hunt – Complete Edition (Patch 1.12 Part 1).
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