Patch 1.10 Part 1/5 adds audio enhancements, UI/GUI improvements, stability fixes, visual tweaks, and numerous quality-of-life refinements across multiple systems, with a focus on HUD, conversations, and environmental visuals.
✚Bug fixes26
- Audio
- Ensures music plays during the Destination: Skellige sequence after autosaves, preventing silent segments.→Fixed lack of music if autosave loaded before pirates fight in Destination: Skellige
- Prevents continuous screeching by avoiding looping Igni-induced audio during combat.→Fixed endless screech from forktail when Igni sign used then sword slashed
- Prevents awkward music looping in New Game+ during initial combat sequence.→Fixed unintended loop in combat music during first musical sequence in New Game+
- Manifest filePrevents the game from attempting to run in an unsupported OS compatibility mode, improving startup reliability.→Fixed manifest to prevent running in Windows Vista compatibility mode
- HUD / GUI improvements
- Clarifies quest tracking prompt after receiving a new quest.→Fixed tracking quest prompt occasionally displaying incorrectly after New Quest notification
- Ensures save file names reflect the correct language/region settings.→Fixed incorrect save file name display when game language differs from system region/language
- Dismantle confirmations display localized text correctly in all languages.→Fixed Dismantle pop-up localization across languages
- Ensures sensible and consistent inventory sorting across item types.→Inventory sorting order fixed for potions, bombs, oils, food, etc.
- Pop-up now displays proper localized recommendations.→Fixed unlocalized string in recommended level pop-up on Isle of Mists entry
- Removes stray characters in track quest messaging on specific input setups.→Fixed invalid character displayed with Track Quest message on certain mouse/keyboard configurations when functionality not bound
- Stability
- Stability improved on affected AMD GPUs to reduce game crashes.→Fixed crashes on AMD Radeon R9 285 configurations
- Prevents freezing during alt-tabbing in fullscreen during load operations.→Fixed freeze when alt-tabbing in fullscreen while loading a save
- Stability fix for a class of NVIDIA GTX 980 driver/crash scenarios.→Fixed GTX 980-specific crash issue
- Reduces random stability problems when loading saves.→Fixed issues with game stability when loading game saves
- UI / Visuals
- Standardizes tutorial text appearance for clarity.→Fixed unwanted variation in display of certain tutorial text content
- Ensures iconography remains correct during inventory actions.→Fixed icons becoming corrupted when items purchased or disassembled
- Prevents accidental UI opening during rapid meditation transitions.→Character panel would open if meditating started as Geralt left previous meditation
- POI (Points of Interest) fixes
- POIs correctly reflect completion status to prevent player confusion.→Fixed incorrect labeling of multiple POIs as not completed
- Chest can now be opened as intended during the Inheritance POI quest.→Fixed unopenable chest during POI quest Inheritance
- Corrects labeling/behavior for several named POIs to match expectations.→Fixed issues with POIs titled Don't Play With the Gods, A Plea Ignored, The Dead Have No Defense
- Visual
- Smooths Roach's movement visuals to reduce jitter.→Fixes visual stutter in Roach (horse) animation
- Remedies various graphical anomalies to improve visual fidelity.→Fixes assorted graphics glitches including multiple Roach instances and NPCs without hands
- Ensures blood decals appear as intended after combat hits.→Restores intended blood decal on Geralt and others when hit
- Prevents disappearing rain effects after player death during rain sequences.→Fixes raindrops invisible if character dies during rainfall; updates to ambient rain visuals
- Color-blind / accessibility tweaksEnsures accessibility indicators render correctly for color-blind players.→Fixed issues where red/blue scent trails displayed in Color-blind Friendly mode during Novigrad, Closed City II
- Environment / NPC behavior fixesStabilizes distant NPC animations and reduces T-pose occurrences for immersion.→Fixes NPCs freezing or adopting T-pose when viewed from distance; various path/animation fixes
◆Other changes9
- Audio
- Adds music after the horse race segment in Ciri's Story: The Race to enhance pacing and feel.→Added after horse race in Ciri's Story: The Race
- Ambient music no longer interferes with other audio tracks, improving soundtrack consistency.→Fixed; ambient music from Kaer Muire surroundings no longer overrides other music
- Adds conversational segments to deepen storytelling context before key battles.→Added segments to conversations with Triss and Yen before Kaer Morhen battle; Ciri in Payback; Triss in On Thin Ice
- HUD / GUI improvements
- General improvements to heads-up display and information readability.→Introduces multiple fixes and improvements in HUD
- GUI refreshed for better navigation and clarity in Alchemy and Crafting screens.→Altering GUI for Alchemy and Crafting
- Popup text updated to reflect New Game+ context.→Travel to Isle of Mists popup updated for New Game+
- UI / VisualsMultiple minor visual and animation refinements to improve immersion.→Various visual/UI polish: animation stutter fixes, lighting tweaks, and improved density of NPCs
- Visual
- Subtle enhancements to environment visuals and water effects.→Introduces minor map/location visuals tweaks; improved water ripples
- Enhances stability of distant details to reduce sudden pop-ins.→Improves level of detail shifts and reduces pop-in on buildings and foliage
subjects affected (9)
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Patch history
- →Modding support updateMay 21, 2024 · 27mo
This patch adds Steam Workshop integration and DLC mod loading improvements to The Witcher 3: Wild Hunt, plus easier world ID additions for mods.
- →Another PC Hotfix is available!Dec 22, 2022 · 44mo
No gameplay balance changes detected in this patch note; the text provided only contains technical support and platform navigation, not patch content.
- Next-gen update list of changesDec 12, 2022 · 45mo
Next-gen update adds ray-traced lighting, DLSS 3, performance and visual upgrades, quality-of-life improvements, new content, and cross-progression; numerous fixes and mod integrations accompany the release.
+35→ - →CD PROJEKT RED adds Simplified Chinese language support to The Witcher 3: Wild Hunt!Nov 14, 2018 · 94mo
Witcher 3: Wild Hunt adds Simplified Chinese language support via a free patch.
- →Patch 1.30 - ChangelogAug 30, 2016 · 121mo
Patch 1.30 adds numerous bug fixes across gameplay, GUI, and quests, alongside minor content tweaks and quality-of-life improvements.
- →Patch 1.22 - ChangelogJun 15, 2016 · 124mo
Patch 1.22 provides extensive bug fixes across quests, NPC behavior, progression, inventory, audio/visuals, and quality-of-life improvements for The Witcher 3: Wild Hunt – Complete Edition, with several quest progression fixes and stability improvements.
- →Patch 1.30 - ChangelogMay 30, 2016 · 124mo
Patch 1.30 focuses on quest fixes, balance tweaks, and quality-of-life improvements across gameplay, UI, and general systems.
- →Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)Jan 11, 2016 · 129mo
Hearts of Stone and DLCs receive numerous bug fixes and minor balance tweaks, improving quest flows, item interactions, and overall stability.
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