
Hotfix 4.1.2 focuses on a Medusa missile refactor, various character ability fixes, and numerous stability and UI corrections across multiple factions.
Images © Total War: WARHAMMER III via Steam
▲Buffs8
- Medusa
- Missile Attack:Reduced the collision radius of Medusa projectiles to improve firing performance.0.75→0.2
- Missile Attack:Added penetration to the projectile, allowing it to hit up to 3 small entities.0→3 small entities
- Sarthorael the Ever-WatcherFixed combat stats to match an Exalted Lord of Change instead of a regular Lord of Change.Lord of Change→Exalted Lord of Change
- Lore of HashutKilling Fire:Killing Fire now applies its full damage as intended instead of only a single tick.single tick→full damage
- Yuan BoCelestial Administration:Celestial Administration now also increases Dragon-Blooded Shugengan's recruit rank when replacing.→Increased
- N'KariHarvester of Souls:N'Kari now correctly starts the campaign with the Harvester of Souls passive ability.Not present→Start of campaign
- Boris UrsusGrand Builder:Grand Builder now correctly reduces the construction time of religious buildings.Incorrect→Reduced
- VilitchVilitch will now gain bonuses for high Winds of Magic if an army has more than 100 reserves.100 reserves→100+ reserves
▼Nerfs2
- Clan MoulderFerocious Plans:The technology Ferocious Plans now takes 1 turn to research to bring them in line with other Skaven factions.0→1 turn
- GeneralFixed an issue where magic items were dropping in every battle instead of randomly.Every battle→Random chance
◆Other changes4
- MedusaMissile Attack:Added a new missile animation where she rears up instead of leaning down to fire.→Rears up
- Sarthorael the Ever-WatcherSarthorael now correctly uses the Lore of Metal in campaign.→Lore of Metal
- General
- Main Menu backgrounds now have the appropriate corresponding music.
- Man the Wall, Celestial City Secured, and Reclaim Your Place achievements now unlock in Immortal Empires.Realm of Chaos→Immortal Empires
subjects affected (9)
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Patch history
- →Hotfix 7.0.1Dec 7, 2025 · 7mo
Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.
- Hotfix 6.3.4Nov 6, 2025 · 8mo
Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.
+2→ - →Hotfix 6.2.2Jul 8, 2025 · 12mo
Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.
- Hotfix 6.2.1Jun 24, 2025 · 13mo
Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.
+8→ - Hotfix 6.1.5Jun 3, 2025 · 13mo
Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.
+5→ - →Hotfix 6.1.4May 20, 2025 · 14mo
Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.
- →Hotfix 6.1.1Mar 27, 2025 · 16mo
Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.
- Hotfix 6.0.4Jan 28, 2025 · 17mo
Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.
+3→
Recently Updated
6

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Hot fix #3
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Update 2.57.1.33
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Store Update 1.38.0
Store Update 1.38.0 introduces new cosmetic colors for the Torpedo set and implements matchmaking algorithm adjustments to improve match quality.

[Announcement] July 22 PvP Balance Adjustment
July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.

Hotfix 34.1 - July 18, 2026
Hotfix 34.1 addresses Nest capacity registration issues and a specific prop-related crash.
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