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28 patcheslast touched 11mo ago▲ +14

Power trajectory

Up = buffed, down = nerfed
0+14May 25, 2022Jun 24, 2025May 25, 2022 — Total War: WARHAMMER III - Hotfix 1.2 +0 / -0 (cum 0)Jul 19, 2022 — Total War: WARHAMMER III - Hotfix 1.3.2 +1 / -0 (cum +1)Sep 8, 2022 — Total War: WARHAMMER III - Hotfix 2.1.1 +0 / -0 (cum +1)May 9, 2023 — Total War: WARHAMMER III - Patch 3.0.1 +3 / -0 (cum +4)Sep 1, 2023 — Total War: WARHAMMER III - Hotfix 4.0.1 +0 / -0 (cum +4)Sep 7, 2023 — Total War: WARHAMMER III - Hotfix 4.0.2 +1 / -0 (cum +5)Sep 19, 2023 — Total War: WARHAMMER III - Hotfix 4.0.3 +2 / -0 (cum +7)Nov 3, 2023 — Total War: WARHAMMER III - Hotfix 4.0.7 +0 / -0 (cum +7)Nov 30, 2023 — Total War: WARHAMMER III - Hotfix 4.1.2 +0 / -1 (cum +6)Dec 12, 2023 — Total War: WARHAMMER III - Hotfix 4.1.3 +0 / -0 (cum +6)Jan 23, 2024 — Total War: WARHAMMER III - Hotfix 4.1.4 +1 / -0 (cum +7)Mar 5, 2024 — Total War: WARHAMMER III - Hotfix 4.2.1 +1 / -1 (cum +7)Mar 19, 2024 — Total War: WARHAMMER III - Hotfix 4.2.2 +1 / -0 (cum +8)May 3, 2024 — Hotfix 5.0.1 +0 / -0 (cum +8)May 7, 2024 — Hotfix 5.0.2 +0 / -0 (cum +8)Jun 4, 2024 — Hotfix 5.0.4 +0 / -0 (cum +8)Jul 9, 2024 — Hotfix 5.1.1 +3 / -0 (cum +11)Jul 23, 2024 — Hotfix 5.1.2 +2 / -1 (cum +12)Aug 6, 2024 — Hotfix 5.1.3 +1 / -0 (cum +13)Aug 29, 2024 — Hotfix 5.2.2 +1 / -0 (cum +14)Sep 10, 2024 — Hotfix 5.2.3 +0 / -0 (cum +14)Sep 24, 2024 — Hotfix 5.2.5 +0 / -0 (cum +14)Sep 26, 2024 — Hotfix 5.2.6 +0 / -0 (cum +14)Oct 8, 2024 — Hotfix 5.2.7 +0 / -0 (cum +14)Nov 7, 2024 — Hotfix 5.3.1 +0 / -0 (cum +14)Jan 28, 2025 — Hotfix 6.0.4 +0 / -0 (cum +14)Mar 27, 2025 — Hotfix 6.1.1 +0 / -0 (cum +14)Jun 24, 2025 — Hotfix 6.2.1 +0 / -0 (cum +14)
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Patch history

  1. Jun 24, 2025·Hotfix 6.2.1
    • Newfrontend videoAdded

      Added a setting to enable or skip the Realms of Chaos video on the main menu.

      QoL option

    • 🎯Behaviorreinforcement panSingle clickDouble click

      Changed reinforcement point panning on Domination Maps from single-click to double-click to prevent accidental camera movement.

      UI tweak

  2. Mar 27, 2025·Hotfix 6.1.1
    • 🐛Bug fixmod loading

      Fixed a crash that occurred when loading mods with uppercase characters in their filenames, improving stability for modded campaigns.

      Fixed crash related to loading files in mods containing uppercase characters in their names

    • 🐛Bug fixmod detectionflagged as moddednot modded

      Corrected a bug where the game incorrectly identified the session as modded even when no mods were active.

      Fixed issue where game was being flagged as modded when no mods were enabled

  3. Jan 28, 2025·Hotfix 6.0.4
    • 🐛Bug fixstability

      Fixed multiple crashes including skill point resets for female characters, High Elf Intrigue panel, and saving/reloading after manual battles.

      bugfix

    • 🎯BehaviorAI behavior

      Fixed an issue where reinforcing AI units would clump together by being given the same order location.

      behavior

    • 🎯Behaviorunit formation

      Resolved some instances of ranged units clumping while reforming.

      behavior

  4. Nov 7, 2024·Hotfix 5.3.1
    • 🐛Bug fixstability

      Fixed crashes related to unit exchange with abandoned camps and AI control in siege battles.

      Crash fixes

  5. Oct 8, 2024·Hotfix 5.2.7
    • 🎯Behaviorcrash dump cleanup

      Implemented an automatic cleanup procedure to remove crash dump files older than one month when a crash occurs to save disk space.

    • 🐛Bug fixmagic item theft

      Fixed a bug where stealing Magic Items would block the item drop chance for reinforcements.

    • 🎯Behaviorlord rebellion check

      The rebellion check for lords is now performed earlier in the code sequence to prevent logic errors during data removal.

    • 🐛Bug fixmultiplayer desync

      Fixed a multiplayer campaign desync related to Nurgle building chains and recruiting Forsaken of Nurgle units.

  6. Sep 26, 2024·Hotfix 5.2.6
    • 🐛Bug fixstability

      Resolved a potential crash that could occur at the end of a turn following the 5.2.5 update.

      bugfix

    • ✂️Removedgame files

      Removed references to older, unreleased content from the game files to clean up the installation.

      cleanup

    • 🎯Behaviorrollback buildsmultiple0

      The active cache of rollback builds has been reset; current build 5.2.6 will serve as the oldest version until the 4-build rotation is refilled.

      system change

  7. Sep 24, 2024·Hotfix 5.2.5
    • 📝TextKorean TranslationSymbolHorse House

      Corrected the Korean translation of 'Livery' from 'Symbol' to 'Horse House'.

      Localization fix

    • 📝TextVisions of the Old OnesUnlocalizedLocalized

      Fixed an issue where a Lord's name in mission panels was not localized.

      Localization fix

  8. Sep 10, 2024·Hotfix 5.2.3
    • 🛠QoLUI/UX

      Added help page buttons to Nurgle Plagues and Tamurkhan's Chieftains panels.

      quality

    • 🎯BehaviorCampaign Movementrandomfixed hex

      Fixed a bug where characters moved large distances after razing settlements; now they move a set number of hexes based on army survival.

      behavior

  9. Aug 29, 2024·Hotfix 5.2.2+1
    • 🐛Bug fixstability

      Fixed a rare crash occurring after hitting End Turn following the construction of the Ritual of Cults building.

      Crash fix.

    • 🐛Bug fixstability

      Fixed a game freeze when starting The Great Drill of Hashut quest battle.

      Freeze fix.

    • 🎯BehaviorCaravans/Convoysevent distributionFirst dispatchedRandom

      Events for multiple active caravans or convoys are now randomly distributed instead of always going to the first one dispatched.

      Logic fix.

    • 🐛Bug fixRitual of Cultsspawn locationOwn settlementsCorrected

      Fixed an issue where the Ritual of Cults could cause Cults to spawn within the player's own settlements.

      Bug fix.

    • 🐛Bug fixOld DoomspheredetonationRequired EngineerCorrected

      Fixed an issue where the Old Doomsphere building would not detonate upon removal if a Master Engineer was not present.

      Bug fix.

    • 🐛Bug fixUnusual Locationsevent triggersTriggered after removalCorrected

      Fixed an issue where events associated with destroyed Unusual Locations would still trigger.

      Bug fix.

    • 📝TextCult of Ranald / Beached Black ArkdescriptionIncorrectUpdated

      Updated building descriptions for the Cult of Ranald and Beached Black Ark Unusual Locations for better clarity.

      Text update.

  10. Aug 6, 2024·Hotfix 5.1.3+1
    • 🐛Bug fixBankruptcy calculation

      Fixed bankruptcy checks and predictions, specifically regarding attrition and raid income.

      Fixed logic

    • 🛠QoLMultiplayer Lobbies

      Multiplayer lobbies now auto-add the correct number of player slots and AI for the selected battle type.

      Auto-fill slots

    • 🐛Bug fixStability

      Fixed a crash that occurred when cancelling unit recruitment in Campaign.

      Crash fix

  11. Jul 23, 2024·Hotfix 5.1.2+2-1
    • 🐛Bug fixvassal income

      Fixed an issue where vassal income would significantly reduce after loading a save following the removal of a vassal.

      Fixed income deduction bug.

    • 📊Numericreplenishment100%25%

      Armies defeated and sacked are now replenished by 25% instead of 100%.

      Fixed unintended full heal after defeat.

    • 🐛Bug fixhero success chance

      Fixed skills that were accidentally granting enemy hero success chance penalties to the player instead of the enemy.

      Fixed skill inversion.

    • 🐛Bug fixmagic item drop chance

      Fixed an issue where magic item drop or theft chances were not correctly modified by effects on embedded Heroes.

      Fixed modifier application.

    • 🎯Behaviorriver crossing maps

      River crossing battle maps now correctly trigger when fighting on river crossings in Immortal Empires.

      Fixed map trigger.

  12. Jul 9, 2024·Hotfix 5.1.1+3
    • 🐛Bug fixvassal income

      Fixed an issue where vassals did not provide income after reloading a save.

      bugfix

    • 🐛Bug fixLegendary Hero spawning

      Fixed Legendary Heroes not spawning if the faction capital was besieged.

      bugfix

    • ✂️RemovedMentoravailabilitySome LHRemoved

      Removed the Mentor skill from Legendary Heroes to ensure consistency across all LHs.

      removed

    • 🛠QoLspell UI

      Moved the lore swap button to the left to provide more space for the overcast toggle.

      quality

    • 🎯BehaviorProtection of the Patriarchward save bonusStandardGarrison Wizards

      Empire technology now applies ward save bonus to Battle Wizards in garrisons.

      behavior

    • 🎯BehaviorHukon, the SunderereffectStandardEnigmas of Ghyran

      Wood Elf technology now affects the Enigmas of Ghyran (Zoats) Regiment of Renown.

      behavior

    • NewrecruitmentLimitedMortis Engine/Terrorgheist

      Altdorf Forbidden Magic buildings for Vampire Counts now provide recruitment for Mortis Engines and Terrorgheists.

      new

  13. Jun 4, 2024·Hotfix 5.0.4
    • 🐛Bug fixLegendary Hero spawning

      Fixed an issue where Legendary Heroes (e.g., Ghoritch) could spawn as random characters not belonging to the player.

      Fixed spawning of incorrect characters.

    • 🐛Bug fixUnit Health Bar

      Fixed the health bar not filling correctly on the unit information panel in campaign.

      Fixed filling issue in campaign panel.

    • 🐛Bug fixHero UI Colors

      Fixed an issue where Hero character names and icon outlines did not match the player's color.

      Fixed name and icon outline colors.

    • 🐛Bug fixBandits Caravanevent triggernot triggeringtriggering

      Fixed an issue where the bandits caravan event was not triggering.

      Fixed event trigger.

    • 🐛Bug fixHorde Recruitmentinfinitecapped

      Fixed an exploit where horde factions could infinitely recruit capped units by saving and loading immediately after recruitment.

      Fixed recruitment exploit via save/load.

    • 🐛Bug fixStability

      Fixed a crash that occurred when loading a saved character in the army setup.

      Fixed crash in army setup.

  14. May 7, 2024·Hotfix 5.0.2
    • 🐛Bug fixstability

      Fixed an occasional crash occurring when capturing settlements with multiple hostile faction slots, such as Cults or the Garden of Morr.

      bugfix

    • 🐛Bug fixmission generation

      Fixed a softlock where missions with agent rewards failed to generate if the player's home region was under siege, preventing the end-turn cycle.

      bugfix

  15. May 3, 2024·Hotfix 5.0.1
    • 🎯Behaviorstability

      Investigating infrequent soft-locks in Malakai's campaign; reloading a prior turn may bypass the issue.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that could occur during Sea Encounters.

      Crash fix

    • 📝Textnaming poolOffensive nameRemoved

      Removed a randomly generated High Elf name with offensive historical connotations.

      Content removal

    • 🐛Bug fixLegendary Hero spawningBroken in siegesFixed

      Fixed an issue where Legendary Heroes would not spawn if the target army was in a settlement under siege.

      Bugfix

    • 🎯BehaviorFeral RageActivation Delay0s30-60s s

      Added 30 and 60 second delays to Feral Rage 1 and 2 to prevent immediate Rampage at battle start.

      Prevent instant Rampage

    • 📝TextPavane of SlaaneshRampageRemovedActive

      Clarified that Pavane of Slaanesh still has access to Rampage; only Hysterical Frenzy lost it.

      Correction of previous patch note error

    • 🐛Bug fixdefensive formation

      Fixed a bug where AI misaligned armies in defensive formation when deployment zones weren't aligned North to South.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash occurring when cycling through armies while the Warband Upgrades panel was open.

      bugfix

    • 🐛Bug fixSlayer of Champions

      Fixed the Boon of Chaos 'Slayer of Champions' not unlocking when defeating armies with 3+ characters.

      bugfix

    • 🐛Bug fixKislev AI

      Fixed a softlock that occurred when an AI-controlled Kislev faction won the supporters race.

      numeric

    • 🐛Bug fixMagic Item Drop Rate

      Fixed an issue where magic item drop rates progressively worsened until the game was re-loaded.

      numeric

    • 🛠QoLUI

      Main Menu backgrounds now have the appropriate corresponding music.

      Music fix

    • 🎯BehaviorAchievementsRealm of ChaosImmortal Empires

      Man the Wall, Celestial City Secured, and Reclaim Your Place achievements now unlock in Immortal Empires.

      Expanded unlock criteria

    • 🐛Bug fixMagic ItemsEvery battleRandom chance

      Fixed an issue where magic items were dropping in every battle instead of randomly.

      Bugfix for drop rates

    • Otherbuild number4.0.623687.3129211

      The game will still display as version 4.0.6 in-game, but the internal build number has been updated to 23687.3129211.

      versioning

    • 🐛Bug fixAI Charge BonusIncorrectFixed

      Fixed an issue causing incorrect modifiers to be used in Charge Bonus calculations for the AI on higher difficulties.

      Fixed modifier calculations for AI on difficulties above Easy.

    • 🐛Bug fixSkill PointsCrashFixed

      Fixed a crash occurring when spending skill points on mount skills that automatically unlock.

      Fixed crash when spending points on auto-unlocking mount skills.

    • 🐛Bug fixInvocation of DazhSupporter Gain1 per group1 per building

      Fixed an issue where constructing multiple buildings via Invocation of Dazh only granted one supporter instead of one per building.

      Now receive one supporter per building constructed simultaneously.

    • 🐛Bug fixDark Elf Hero RankNot applyingFixed

      Fixed Dark Elf technologies that increase Hero recruit rank not applying when recruited from a Black Ark.

      Techs now apply to Heroes recruited from Black Arks.

    • 🐛Bug fixQuest ItemsDLC tieDLC lockedCorrected

      Fixed Miao Ying and Zhao Ming's quest items mistakenly being tied to the Shadows of Change DLC.

      Miao Ying and Zhao Ming

    • 🎯BehaviorVassal Treatiesreliability ratingno impactimpacts rating

      Breaking treaties with vassals to create new ones now correctly impacts the player's reliability rating.

      Breaking treaties for new vassals

    • 🐛Bug fixChanging of The Waysforce peacebrokenworking

      Fixed an issue where the Changing of The Ways feature would not allow forcing peace between the player and another faction.

      Diplomacy fix

    • 🛠QoLUIancillary unequipno left clickleft click works

      Fixed an issue where ancillaries could not be unequipped using a left click.

      QoL fix

    • 🐛Bug fixChaos Mountains / Thundering Fallsmap alignment/clippingmisaligned/clippingfixed

      Fixed map misalignment in Chaos Mountains and unit clipping under terrain at Thundering Falls.

      Visual/Map fixes

    • 🐛Bug fixstability

      Fixed a crash occurring when a settlement abandonment and a scheme to sack the gates in Ulthuan were completed at the same time.

      Crash fix

    • 🎯BehaviorFPS

      Fixed significant FPS drops that occurred when panning across the campaign map while 3D UI was enabled.

    • 🐛Bug fixstuttering

      Resolved performance stuttering specifically affecting 12th and 13th Gen Intel Hybrid-CPUs.

    • 🐛Bug fixSkill Point Assignmentstability

      Implemented a potential fix for a rare crash caused by sticky tooltips when assigning skill points.

    • 🐛Bug fixstability

      Fixed a critical crash that occurred when manually defending during minor and major Settlement Battles.

      Fixed crash during manual settlement defense

    • NewversioningRollback Branch

      Added a 'Rollback' beta branch on Steam allowing players to revert to Update 2.0, though this disables cross-play with 2.1.x builds.

      Added opt-in beta for Update 2.0

    • 🐛Bug fixperformance

      Fixed a bug where the game searched for non-existent files, causing performance drops that scaled with the number of active mods.

      performance gain

    • 🐛Bug fixclick-and-drag behavior

      Fixed an issue where unit formation orders issued via right-clicking and dragging felt cumbersome and unresponsive, improving troop positioning on the battlefield.