
Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.
Images © Total War: WARHAMMER III via Steam
✚Bug fixes2
- General
- Fixed a crash that occurred when loading mods with uppercase characters in their filenames, improving stability for modded campaigns.
- Corrected a bug where the game incorrectly identified the session as modded even when no mods were active.flagged as modded→not modded
subjects affected (1)
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Patch history
- →Hotfix 7.0.1Dec 7, 2025 · 7mo
Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.
- Hotfix 6.3.4Nov 6, 2025 · 8mo
Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.
+2→ - →Hotfix 6.2.2Jul 8, 2025 · 12mo
Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.
- Hotfix 6.2.1Jun 24, 2025 · 13mo
Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.
+8→ - Hotfix 6.1.5Jun 3, 2025 · 13mo
Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.
+5→ - →Hotfix 6.1.4May 20, 2025 · 14mo
Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.
- Hotfix 6.0.4Jan 28, 2025 · 18mo
Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.
+3→ - Hotfix 5.3.1Nov 7, 2024 · 20mo
Hotfix 5.3.1 focuses on rebalancing new Magic Items, enhancing Zhao Ming's mercenary mechanics, and addressing various stability and unit behavior bugs.
+11−2→
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