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Total War: WARHAMMER III
Total War: WARHAMMER III
ActionStrategy
CREATIVE ASSEMBLY, Feral Interactive · SEGA, Feral Interactive·$59.99
Jun 4, 2024 · 25mo ago

Hotfix 5.0.4

AI summary1mo

Hotfix 5.0.4 focuses on stability, bug fixes for various factions, and quality-of-life improvements for Legendary characters.

Images © Total War: WARHAMMER III via Steam

Buffs2

  • DwarfsGreat Book of Grudges:Reduced the cost of confederating Legendary Lords by removing the penalty from minor faction confederations.increasingstatic
  • NurgleNurgle Authority:Fixed Chaos Lords and Chaos Sorcerers of Nurgle variants that were missing their Nurgle Authority skills.missingpresent

Nerfs1

  • Daemon SlayerCombat Skills:Fixed generic combat skills in the skill tree that incorrectly used hero variants requiring three levels instead of two.32

Bug fixes9

  • ThorekAnvil of Doom:Fixed a bug where Anvil of Doom characters could not perform melee attacks under certain circumstances.
  • NurglePlagues:Fixed an issue where the Nurgle Plagues button could become permanently disabled in multiplayer campaigns.disabledenabled
  • Tomb KingsMortuary Cult:Fixed a multiplayer bug where the Mortuary Cult HUD button was locked if another player was playing as Dwarfs.lockedunlocked
  • General
    • Fixed an issue where Legendary Heroes (e.g., Ghoritch) could spawn as random characters not belonging to the player.
    • Fixed the health bar not filling correctly on the unit information panel in campaign.
    • Fixed an issue where Hero character names and icon outlines did not match the player's color.
    • Bandits Caravan:Fixed an issue where the bandits caravan event was not triggering.not triggeringtriggering
    • Fixed an exploit where horde factions could infinitely recruit capped units by saving and loading immediately after recruitment.infinitecapped
    • Fixed a crash that occurred when loading a saved character in the army setup.

Other changes3

  • ThorekAnvil of Doom:Added missing VFX and audio to melee attacks, including glowing anvil runes.Added
  • Malakai
    • Gun:Adjusted gun behavior to fire bullets in sequence rather than all at once on the first shot.immediatesequential
    • Gun:Added missing audio for the third shot in the firing sequence.Added

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Total War: WARHAMMER III · Jun 4, 2024

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Patch history

see all 45

  1. Hotfix 7.0.1Dec 7, 2025 · 7mo

    Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.

  2. Hotfix 6.3.4Nov 6, 2025 · 8mo

    Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.

    +2
  3. Hotfix 6.2.2Jul 8, 2025 · 12mo

    Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.

  4. Hotfix 6.2.1Jun 24, 2025 · 13mo

    Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.

    +8
  5. Hotfix 6.1.5Jun 3, 2025 · 13mo

    Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.

    +5
  6. Hotfix 6.1.4May 20, 2025 · 14mo

    Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.

  7. Hotfix 6.1.1Mar 27, 2025 · 16mo

    Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.

  8. Hotfix 6.0.4Jan 28, 2025 · 18mo

    Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.

    +3

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