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Total War: WARHAMMER III
Total War: WARHAMMER III
ActionStrategy
CREATIVE ASSEMBLY, Feral Interactive · SEGA, Feral Interactive·$59.99
Sep 10, 2024 · 22mo ago

Hotfix 5.2.3

AI summary1mo

Hotfix 5.2.3 focuses on stability improvements, AI behavior refinements in battles, and numerous visual and UI bug fixes across various factions.

Images © Total War: WARHAMMER III via Steam

Buffs3

  • Battle AI
    • AI-controlled Lords will no longer withdraw from ambushes if they have a high probability of winning.
    • Reinforcements now join the fight more quickly when the main army is engaged in melee.
    • AI now synchronizes river assault groups based on player positioning, preventing units from being picked off one by one at different crossings.

Nerfs1

  • SlaaneshPleasure Hunt:Fixed a bug where the 'Pleasure Hunt' activity could apply its effects multiple times.multiplesingle

Bug fixes3

  • Tomb KingsProvince control levels no longer impact recruitment costs, as Tomb Kings do not incur these costs.variable0 gold
  • Performance
    • Fixed rare crashes related to resolved dilemmas in the event feed and disbanding units from Waaagh armies.
    • Fixed a freeze/crash occurring when Nakai creates more than 254 settlements.

Other changes4

  • Battle AIThe AI is now less likely to use the General unit for solo harassment or outflanking, preventing high-value leaders from being isolated.
  • Ikit ClawStar-Metal Talons:Removed vanguard deployment from Star-Metal Talons for Warp Grinders as they already possess this attribute.AddedRemoved
  • General
    • Added help page buttons to Nurgle Plagues and Tamurkhan's Chieftains panels.
    • Fixed a bug where characters moved large distances after razing settlements; now they move a set number of hexes based on army survival.randomfixed hex

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
Total War: WARHAMMER III · Sep 10, 2024

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Patch history

see all 45

  1. Hotfix 7.0.1Dec 7, 2025 · 7mo

    Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.

  2. Hotfix 6.3.4Nov 6, 2025 · 8mo

    Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.

    +2
  3. Hotfix 6.2.2Jul 8, 2025 · 12mo

    Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.

  4. Hotfix 6.2.1Jun 24, 2025 · 13mo

    Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.

    +8
  5. Hotfix 6.1.5Jun 3, 2025 · 13mo

    Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.

    +5
  6. Hotfix 6.1.4May 20, 2025 · 14mo

    Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.

  7. Hotfix 6.1.1Mar 27, 2025 · 16mo

    Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.

  8. Hotfix 6.0.4Jan 28, 2025 · 17mo

    Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.

    +3

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