Hotfix 5.2.3 focuses on stability improvements, AI behavior refinements in battles, and numerous visual and UI bug fixes across various factions.
Images © Total War: WARHAMMER III via Steam
▲Buffs3
- Battle AI
- AI-controlled Lords will no longer withdraw from ambushes if they have a high probability of winning.
- Reinforcements now join the fight more quickly when the main army is engaged in melee.
- AI now synchronizes river assault groups based on player positioning, preventing units from being picked off one by one at different crossings.
▼Nerfs1
- SlaaneshPleasure Hunt:Fixed a bug where the 'Pleasure Hunt' activity could apply its effects multiple times.multiple→single
✚Bug fixes3
- Tomb KingsProvince control levels no longer impact recruitment costs, as Tomb Kings do not incur these costs.variable→0 gold
- Performance
- Fixed rare crashes related to resolved dilemmas in the event feed and disbanding units from Waaagh armies.
- Fixed a freeze/crash occurring when Nakai creates more than 254 settlements.
◆Other changes4
- Battle AIThe AI is now less likely to use the General unit for solo harassment or outflanking, preventing high-value leaders from being isolated.
- Ikit ClawStar-Metal Talons:Removed vanguard deployment from Star-Metal Talons for Warp Grinders as they already possess this attribute.Added→Removed
- General
- Added help page buttons to Nurgle Plagues and Tamurkhan's Chieftains panels.
- Fixed a bug where characters moved large distances after razing settlements; now they move a set number of hexes based on army survival.random→fixed hex
subjects affected (6)
tap to see balance history
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Patch history
- →Hotfix 7.0.1Dec 7, 2025 · 7mo
Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.
- Hotfix 6.3.4Nov 6, 2025 · 8mo
Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.
+2→ - →Hotfix 6.2.2Jul 8, 2025 · 12mo
Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.
- Hotfix 6.2.1Jun 24, 2025 · 13mo
Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.
+8→ - Hotfix 6.1.5Jun 3, 2025 · 13mo
Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.
+5→ - →Hotfix 6.1.4May 20, 2025 · 14mo
Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.
- →Hotfix 6.1.1Mar 27, 2025 · 16mo
Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.
- Hotfix 6.0.4Jan 28, 2025 · 17mo
Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.
+3→
Recently Updated
6

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
A small hotfix addressing various bugs related to saving, camera FOV, achievements, and co-op stability, alongside a new UI warning for loading saves.


Update 2.57.1.33
Update 2.57.1.33 introduces nuclear-capable aircraft to high-tier Ground Battles, improves guided munition targeting against ships, and addresses several aircraft and control bugs.

Store Update 1.38.0
Store Update 1.38.0 introduces new cosmetic colors for the Torpedo set and implements matchmaking algorithm adjustments to improve match quality.

[Announcement] July 22 PvP Balance Adjustment
July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.

Hotfix 34.1 - July 18, 2026
Hotfix 34.1 addresses Nest capacity registration issues and a specific prop-related crash.
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