A bug-fixing hotfix focusing on world collisions, servant AI, building mechanics, and minor balance adjustments to Soulburn and Void abilities.
Images © V Rising via Steam
▲Buffs3
- GreatswordGreatsword now correctly scales physical power when affected by buffs like Warrior Blood.
- Siege Golem Stones
- Fixed an issue where gear score made stones more vulnerable; they are now significantly more durable.
- Can now be placed on ground objects like planters and floor tiles surrounded by railings.→Added
▼Nerfs3
- Soulburn
- Soulburn:Soulburn silence duration reduced from 2.5s to 1.5s, reducing its crowd control effectiveness.2.5s→1.5s s
- Soulburn:The Jewel effect for Soulburn now provides a shorter silence duration.0.4 - 0.8s→0.3 - 0.6s s
- VoidCluster Bomb Jewel mod:The maximum damage for the Cluster Bomb Jewel mod has been reduced from 30% to 25%.30%→25% %
✚Bug fixes4
- General
- Various world collision fixes to prevent players from getting stuck when jumping off ledges.
- Fixed servants getting stuck at doors below stairs and not appearing in menus when far away.
- Fixed an issue where legendary infusion effects could temporarily transfer to non-legendary items.
- Fixed an issue where players could enter an 'unstaggerable' state, granting immunity to CC.
◆Other changes2
- General
- Adjusted Castle Heart UI to provide better clarity on upgrade requirements.
- Server setting for Vampire 'damage received' no longer affects healing.
subjects affected (5)
tap to see balance history
Patch history
- →V Rising 1.1 Hot Fix 11Jun 2, 2026 · 2h
- V Rising Patch 1.1.13.0May 26, 2026 · 1w+14−9→
- →V Rising 1.1 Hot Fix 10Dec 17, 2025 · 5mo
- V Rising 1.1 Hot Fix 9Jun 12, 2025 · 11mo+1−2→
- V Rising 1.1 Hot Fix 8May 16, 2025 · 12mo+5→
- V Rising 1.1 Hot Fix 7May 13, 2025 · 12mo+2−1→
- V Rising 1.1 Hot Fix 6May 9, 2025 · 12mo−1→
- V Rising 1.1 Hot Fix 5May 7, 2025 · 13mo+6→
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