Hotfix #7 focuses on stability, fixing several crash triggers and adding a specific auto-save loading option for recovery.
Images © V Rising via Steam
▲Buffs1
- GeneralPlayers can now load specific previous auto-saves, providing a safety net against corrupted latest saves.→Added
▼Nerfs1
- Sword ShockwaveSword Shockwave:Fixed an exploit where players could use Sword Shockwave to clip through doors.
✚Bug fixes4
- General
- Fixed a bug where players were occasionally unable to select waypoints for teleporting or coffins for respawning.
- Resolved several potential crashes triggered by the Build Menu, station destruction, servant interaction, and renaming containers.
- Fixed a crash that occurred if a player left the territory during the castle relocation process while building.
- Resolved a potential crash that occurred when interacting with the Devourer.
◆Other changes1
- GeneralThe 'Leave Game' button now reads 'Save & Exit' for hosts to clarify that progress is saved automatically.Leave Game→Save & Exit
subjects affected (2)
tap to see balance history
Patch history
- →V Rising 1.1 Hot Fix 11Jun 2, 2026 · 2h
- V Rising Patch 1.1.13.0May 26, 2026 · 1w+14−9→
- →V Rising 1.1 Hot Fix 10Dec 17, 2025 · 5mo
- V Rising 1.1 Hot Fix 9Jun 12, 2025 · 11mo+1−2→
- V Rising 1.1 Hot Fix 8May 16, 2025 · 12mo+5→
- V Rising 1.1 Hot Fix 7May 13, 2025 · 12mo+2−1→
- V Rising 1.1 Hot Fix 6May 9, 2025 · 12mo−1→
- V Rising 1.1 Hot Fix 5May 7, 2025 · 13mo+6→
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