A small stability and quality-of-life update focusing on bug fixes, server list improvements, and a slight reduction in enemy damage scaling.
▲Buffs3
- Combat
- Dodge:Spamming the dodge action no longer consumes extra stamina, making movement more predictable and efficient.extra→standard
- Enemy damage scaling per player has been reduced, making group combat slightly more forgiving.higher→lower
- Burial ChambersIncreased the amount of Surtling Cores found in Burial Chambers, easing the grind for early-game fire materials.standard→increased
✚Bug fixes1
- Audio/VisualBlock:Fixed the sound effects associated with blocking attacks.broken→fixed
◆Other changes5
- User Interface
- Hugin Dialog:Hugin's dialogue boxes are now slightly larger, improving readability.small→larger
- Compendium:The Compendium icon has been updated for better visual clarity.old→updated
- Server ListVarious improvements to the server list, including multi-line names, server count, and filter fixes.
- Audio/Visual
- Continuous music is now enabled by default for a more immersive experience.off→on
- Added visual/audio effects when the player is drowning.none→added
subjects affected (5)
tap to see balance history
Patch history
- Patch 0.221.13 (Public Test)May 6, 2026 · 2w+2−1→
- Patch 0.221.12Feb 19, 2026 · 3mo+1→
- Patch 0.221.4 (Public Test)Sep 3, 2025 · 8mo+9−8→
- Patch 0.220.5Apr 1, 2025 · 14mo+3→
- Patch 0.220.4Mar 19, 2025 · 14mo+2→
- Patch 0.220.4 (Public Test)Mar 17, 2025 · 14mo+2→
- Patch 0.220.3Mar 4, 2025 · 14mo+11→
- Patch 0.220.3 (Public Test)Feb 28, 2025 · 15mo+1→
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