PatchDiff
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GeneralSystem · UI · Xbox · Technical · Optimization · Bugfix · Engine · Performance · Settings · Input · Controller · Stability · QoL · Linux · Multiplayer · Network · Localization
31 patcheslast touched 14mo ago▲ +53

Power trajectory

Up = buffed, down = nerfed
0+53May 12, 2021Mar 19, 2025May 12, 2021 — 0.153.2 +2 / -0 (cum +2)Sep 17, 2021 — Patch 0.202.19 +0 / -0 (cum +2)Nov 8, 2021 — Patch 0.204.4 +0 / -0 (cum +2)Nov 25, 2021 — Patch 0.205.5 +0 / -0 (cum +2)Mar 1, 2022 — Patch 0.207.20 +4 / -0 (cum +6)Sep 14, 2022 — Patch 0.211.4 – Crossplay! (Public Test) +2 / -0 (cum +8)Sep 27, 2022 — Patch 0.211.7 – Crossplay! +2 / -0 (cum +10)Oct 25, 2022 — Patch 0.211.11 (Public Test) +0 / -0 (cum +10)Jan 27, 2023 — Patch 0.213.3 (Public Test) +2 / -0 (cum +12)Mar 17, 2023 — Patch 0.214.300 (Public Test) +2 / -0 (cum +14)Mar 28, 2023 — Patch 0.214.300 +1 / -0 (cum +15)May 16, 2023 — Patch 0.216.5 (Public Test) +3 / -0 (cum +18)May 25, 2023 — Patch 0.216.6 (Public Test) +2 / -0 (cum +20)Jun 1, 2023 — Patch 0.216.8 (Public Test) +0 / -0 (cum +20)Jun 12, 2023 — Patch 0.216.9 +4 / -0 (cum +24)Sep 22, 2023 — Patch 0.217.20 (Public Test) +0 / -0 (cum +24)Oct 12, 2023 — Patch 0.217.25 (Public Test) +1 / -0 (cum +25)Oct 25, 2023 — Patch 0.217.27 (Public Test) +6 / -0 (cum +31)Nov 7, 2023 — Patch 0.217.28 +7 / -0 (cum +38)Nov 13, 2023 — Patch 0.217.30 +0 / -0 (cum +38)Nov 16, 2023 — Patch 0.217.31 (Public Test) +0 / -0 (cum +38)Dec 8, 2023 — Patch 0.217.37 (Public Test) +1 / -0 (cum +39)Dec 13, 2023 — Patch 0.217.38 (Public Test) +0 / -0 (cum +39)Mar 12, 2024 — Patch 0.217.43 (Public Test) +4 / -0 (cum +43)Apr 10, 2024 — Patch 0.217.46 +3 / -0 (cum +46)Jun 18, 2024 — Patch 0.218.17 (Public Test) +0 / -0 (cum +46)Feb 25, 2025 — Patch 0.220.2 (Public Test) +0 / -0 (cum +46)Feb 28, 2025 — Patch 0.220.3 (Public Test) +0 / -0 (cum +46)Mar 4, 2025 — Patch 0.220.3 +4 / -0 (cum +50)Mar 17, 2025 — Patch 0.220.4 (Public Test) +1 / -0 (cum +51)Mar 19, 2025 — Patch 0.220.4 +2 / -0 (cum +53)
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Patch history

  1. Mar 19, 2025·Patch 0.220.4+2
    • 🐛Bug fixstability

      Fixed a crash on Xbox that occurred when entering suspend mode during online multiplayer.

      bugfix

    • 🐛Bug fixmemory usage

      Fixed a memory leak related to the HUDs of dead enemies, improving long-term performance.

      bugfix

    • 🛠QoLpause menu position

      The pause menu has been moved back to its original position for better consistency.

      quality

    • 🐛Bug fixserver logs

      Resolved two instances of log spam for server hosts regarding block and permitted lists.

      bugfix

    • 🐛Bug fixmarker visibility

      Restored the ability to hide boss and death markers when using a controller.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash on Xbox that occurred when entering suspend mode during online multiplayer.

      Xbox crash fix

    • 🐛Bug fixmemory usage

      Fixed a memory leak associated with the HUDs of dead enemies, improving long-term performance.

      HUD memory leak

    • 🐛Bug fixlog spam

      Resolved two instances of log spam for server hosts regarding block and permitted lists.

      Server log cleanup

  2. Mar 4, 2025·Patch 0.220.3+4
    • 📊Numericstart-up time-75%

      Optimized Asset Bundles significantly reduce start-up times by up to 75%.

      Optimized Asset Bundles

    • 📊Numericbuild size-35%

      Optimized Asset Bundles reduce the overall build size by up to 35%.

      Optimized Asset Bundles

    • 📊Numericmemory usage-110 MB MB

      General memory usage reduced by 110 MB through Asset Bundle optimization.

      Optimized Asset Bundles

    • 📊NumericFPS+5-10%

      Optimized UI rendering improves FPS by 5-10% when the game is CPU bound.

      UI rendering optimization

    • 🐛Bug fixcollision detection

      Fixed a bug where characters in multiplayer could be affected by AoEs (like fire) without actually being inside the area.

      AoE bugfix

    • 🎯Behaviormovement

      Movement now behaves identically when holding secondary attack on gamepads as it does on keyboards.

      Gamepad consistency

    • ✂️RemovedDetailed particle systemsEnabledRemoved

      Removed 'Detailed particle systems' from Graphics settings and set 'off' as the default.

      Graphics setting change

    • 🛠QoLUI Hiding

      CTRL + F3 now also hides the sailing UI and Pause Menu UI for a cleaner screenshot experience.

      Improved

    • NewGamepad UI Feedback

      Added a brief notification message when hiding the UI using a gamepad.

      Added

    • 🐛Bug fixConnection Error Message

      Corrected the error message shown when connecting to a server with an incompatible version.

      Fixed

    • 🛠QoLassembly name

      Reverted an assembly name to match the live version to minimize mod breakage upon official release.

      Mod compatibility

    • 🐛Bug fixkeybinds

      Fixed a crash/exception that occurred when a keybind was set to 'None'.

      Stability

    • 🐛Bug fixBlockingblock list

      Fixed a bug in the block list that made it possible to block yourself.

      Fixed a logic error in the blocking system.

  3. Apr 10, 2024·Patch 0.217.46+3
    • 🔁ReworkUnity Engineold2022.3.17f

      Upgraded the game engine to Unity 2022.3.17f to improve overall stability and performance.

      Engine upgrade

    • 🔁ReworkAsset Loading

      Major changes to how locations, dungeons, and rooms are loaded/unloaded to improve performance and reduce load times.

      Performance improvement

    • 🎯BehaviorMinimap

      Optimized the minimap and added caching for creation to reduce FPS drops and speed up startup times.

      FPS optimization

    • 📊NumericMemory Usage2GBDynamic GB

      Fixed a bug where the blocklist would allocate 2GB of RAM; it now only allocates what is necessary.

      RAM optimization

    • 🎯BehaviorGamepad Camera

      Tweaked gamepad camera rotation to behave more similarly to Mouse/Keyboard controls.

      Input consistency

    • 🔁ReworkUnity Engineprevious2022.3.17f

      Upgraded the Unity engine to 2022.3.17f to improve overall game stability and performance.

      Engine upgrade

    • 🔁ReworkAsset Loading

      Major changes to how locations, dungeons, and rooms are loaded and unloaded to improve performance.

      Performance improvement

    • 🎯BehaviorMinimap

      Optimized the minimap to reduce FPS drops when many map markers are present and added caching to speed up startup.

      FPS optimization

    • 🎯BehaviorMemory Usage2GBDynamic GB

      Fixed a bug where the blocklist would allocate 2GB of RAM; it now only allocates what is necessary.

      RAM optimization

    • 🎯BehaviorGamepad Camera

      Tweaked gamepad camera rotation to behave more similarly to Mouse and Keyboard inputs.

      Input consistency

    • 🐛Bug fixmouse input

      Fixed a bug where all mouse input was incorrectly reset to 'Mouse Back'.

      bugfix

    • 🐛Bug fixIME-inputAdded

      Fixed an issue where the first chat message would not accept IME-input.

      quality

    • 🐛Bug fixkeybindings

      Fixed a bug preventing keybinding resets when the left mouse button was assigned to switch tabs in settings.

      bugfix

    • 🐛Bug fixlabels

      Fixed overlapping labels in the settings menu for better readability.

      Fixed overlapping labels in the settings menu.

    • 🐛Bug fixinput fields

      Resolved various issues with input fields to improve user interaction.

      Fixed multiple issues connected to input and input fields.

    • 🐛Bug fixkeybinding

      Players can now correctly bind keyboard keys to the tab function.

      Fixed not being able to bind keyboard keys to tab.

    • ✂️RemovedNumPad supportEnabledRemoved

      NumPad support for the hotbar has been removed.

      Removed NumPad support for hotbar.

    • 🐛Bug fixloading order

      Fixed an issue where items and creatures could load before the terrain was finished, preventing potential spawning or placement glitches.

    • 🐛Bug fixhotbar hints

      Restored visibility of 'Use item' hints on hotbar objects for players using controllers.

  4. Nov 13, 2023·Patch 0.217.30
    • 🐛Bug fixtext loading

      Fixed an issue where text would not load correctly if the computer name uses non-English characters.

      Fixed non-English character loading

    • 🐛Bug fixcharacter orientation

      Character orientation now updates correctly when interacting with objects.

      Fixed orientation update during interaction

    • 🐛Bug fixPS Controller Touchpad

      Fixed an issue where the PS controller touchpad could open the pause and map menus simultaneously.

      Fixed simultaneous menu opening

    • 🐛Bug fixBuild Menu Keybinds

      Custom keybinds for the build menu now correctly close the menu.

      Fixed build menu closing

    • 🐛Bug fixSteam Deck Input

      Steam Deck D-pad and left trackpad now consistently register input within the GUI.

      Fixed GUI input registration

    • 🐛Bug fixPause Menu Exit

      Fixed an issue where characters might jump upon exiting the pause menu depending on the controller layout.

      Fixed accidental jumping on exit

  5. Nov 7, 2023·Patch 0.217.28+7
    • NewRender scaleAdded

      Added a Render scale setting allowing the main camera to render at a lower resolution than the UI for better performance.

      Graphics setting

    • 📊NumericCPU time5%

      Optimized object instantiation code, reducing baseline CPU time by up to 5%.

      Instantiation optimization

    • 🎯BehaviorCPU time

      Massively decreased CPU time for structural integrity calculations in areas with large builds.

      Structural integrity

    • 🔁ReworkEngineUnity 2019/2020Unity 2022

      Upgraded the game engine to Unity 2022; note that worlds are no longer backwards compatible with older versions.

      Major upgrade

    • 🎯BehaviorInput switching

      Improved automatic input switching to prevent gamepads with stick drift from overriding keyboard and mouse control.

      Gamepad drift

    • 🎯BehaviorEnemy AI

      Optimized enemy AI for better overall performance.

      Optimization

    • 🎯BehaviorUnderwater logic

      Optimized logic for underwater interactions and movement.

      Optimization

    • 🐛Bug fixTraps

      Fixed a bug where traps could trigger multiple times in multiplayer based on the number of nearby players.

      Multiplayer fix

    • 🎯BehaviorBoss spawning

      Tweaked boss spawning to prevent them from occasionally getting stuck upon appearing.

      Spawn fix

    • NewRender scaleAdded

      Added a Render Scale setting allowing the camera to render at a lower resolution than the UI for better performance.

      Graphics setting

    • 🎯BehaviorCPU usage

      Optimized object instantiation code, reducing baseline CPU time by up to 5%.

      Instantiation optimization

    • 🎯BehaviorCPU usage

      Massively decreased CPU time in areas with large builds by optimizing structural integrity calculations.

      Structural integrity optimization

    • 🎯BehaviorAI Performance

      Optimized enemy AI and underwater logic for better overall performance.

      Enemy AI optimization

    • 🛠QoLInput switching

      Improved automatic input switching to prevent gamepads with stick drift from overriding keyboard and mouse control.

      Gamepad drift fix

    • 🐛Bug fixTraps

      Fixed a bug where traps could trigger multiple times in multiplayer based on the number of nearby players.

      Multiplayer trigger fix

    • 🎯BehaviorBoss Spawning

      Tweaked boss spawning to prevent them from occasionally getting stuck upon appearing.

      Spawn positioning tweak

    • 🔁ReworkEngineUnity 2019/2020Unity 2022

      Upgraded the game engine to Unity 2022; note that worlds are no longer backwards compatible.

      Engine upgrade

    • 🐛Bug fixdungeon compendium entry

      Fixed an issue where double dungeon compendium entries could cause corrupted character save files.

    • 🐛Bug fixpin naming cancel

      Fixed a controller issue where the 'B' button had to be pressed twice to cancel pin naming.

    • 🎯Behaviormap zoom

      Map zooming is now blocked while entering a pin name to prevent accidental movement.

    • 🐛Bug fixmenu click sounds

      Fixed an issue where click sounds continued to play while navigating certain menus.

    • 🐛Bug fixkeybinds

      Fixed a bug where keyboard and mouse keybinds would not load or save properly.

    • 🛠QoLconnection panel

      The F2 connection panel has been updated for better readability.

    • 🎯Behaviormap text input

      Map text input fields now correctly exit when the player clicks or drags on the map.

    • 🐛Bug fixhide UI function

      Restored the 'Hide UI' functionality for controller users on console layout 2.

    • 🐛Bug fixcompendium navigation

      Fixed issues with compendium navigation when using fast interaction.

    • 🐛Bug fixcrafting station extensions

      Fixed a bug where crafting station extensions only updated for the first time after the update interval passed.

  6. Jun 12, 2023·Patch 0.216.9+4
    • 🎯Behaviorperformance

      Implemented numerous optimizations for memory and networking to improve performance in both small and large worlds.

    • 📊Numericsave file sizeReduced

      World save file sizes have been drastically decreased to improve storage and load efficiency.

    • 📊Numericload timesDecreased

      Reduced load times within the Manage Saves menu.

    • Newsave restorationAdded

      Corrupt or missing meta-file saves can now be restored from the most recent backup directly from the Select World menu.

    • 🐛Bug fixversion compatibility

      Fixed an issue where players could load into a world created in a newer game version than their current client.

    • 🐛Bug fixworld visibility

      Fixed an issue where some worlds were not showing up correctly in the menu.

    • 🐛Bug fixcharacter naming

      Fixed an issue that prevented creating a character with the same name as a previous one.

    • Newworld backupAdded

      A permanent backup is now automatically created when loading into a new world version to allow for easier reverts.

    • 🐛Bug fixbed interaction

      Resolved various unspecified issues related to beds.

    • 🐛Bug fixdedicated server loading

      Fixed an issue that prevented worlds from loading correctly on dedicated servers.

    • 🐛Bug fixworld naming

      Fixed an issue where worlds containing underscores in their names would not function correctly.

    • 🐛Bug fixanimation and attack

      Fixed animation and attack issues that occurred when playing at low framerates.

    • 🐛Bug fixexperience gain/loss

      Corrected issues with experience gain and loss to ensure progression is accurate.

    • 🐛Bug fixfile handling

      Fixed issues regarding duplicate world/character names and general file handling.

    • 🐛Bug fixmemory usage

      Resolved a memory leak to improve long-term game stability.

    • 🐛Bug fixMinimaptext input

      Fixed text input issues on the minimap for certain Asian languages.

    • 🛠QoLperformance

      Implemented numerous performance, memory, and networking improvements for both small and large worlds.

      Optimizations

    • 🛠QoLsave file sizeReduced

      World save file sizes have been drastically reduced to improve storage and load efficiency.

      Optimization

    • 🛠QoLload timesDecreased

      Decreased load times within the Manage Saves menu.

      Optimization

  7. Mar 28, 2023·Patch 0.214.300+1
    • 🐛Bug fixmanual saving

      Fixed a bug where manual saving caused players to respawn at the save location; admin players can now be called to dedicated servers.

      bugfix

    • 🐛Bug fixleft handed mouse

      Restored correct functionality for left-handed mouse users.

      bugfix

    • 🐛Bug fixkeybindings

      Fixed an issue where keybinding settings were not being saved correctly.

      bugfix

    • Otherengine version2020.x2020.03.45

      Updated the game engine to Unity version 2020.03.45 for improved stability.

      update

    • 🐛Bug fixmanual save

      Manual saving no longer incorrectly causes the player to respawn at the save location.

      Fixed respawn bug

    • 🐛Bug fixmouse input

      Restored correct functionality for left-handed mouse users.

      Left handed fix

    • Otherengine version2020.3.41f1

      Updated the game engine to Unity version 2020.3.41f1 for improved stability.

      Unity update

    • 🐛Bug fixmain menu performance

      Resolved performance issues occurring within the main menu.

      Performance fix

    • 🎯BehaviorEitr regenaffected by swimming/encumberedunaffected

      Eitr regeneration is no longer penalized by swimming or being encumbered.

      Swimming or being encumbered no longer stops Eitr regen.

    • 📊NumericYmir Fleshafter Bonemassafter Elder

      Ymir Flesh is now purchasable from Haldor after defeating the Elder instead of Bonemass.

      Changed purchase requirement.

    • 🎯BehaviorMist torchesprimary targetnot primary target

      Mist torches are no longer a primary target for enemies, making them more reliable for lighting.

      Enemies no longer prioritize attacking torches.

    • 🐛Bug fixcloud save

      Fixed a Linux-specific bug that caused characters and worlds to be deleted when moving them between Local and Cloud storage.

      Linux fix

    • 🛠QoLserver joining

      Players are now prevented from joining incompatible server versions immediately at the main menu, avoiding unnecessary loading screens.

      UI/UX improvement

    • 🐛Bug fixPlayFab

      Implemented various tweaks to PlayFab to improve backend stability and connectivity.

      Backend tweaks

    • Newcrossplay supportAdded

      Players can now play together regardless of their platform.

      Crossplay support added

    • 🎯Behaviornetwork performance

      In-game hosting is now less demanding for the host when other players are connected.

      Minor network optimization

    • NewcrossplayAdded

      Players can now play together across different platforms.

      Crossplay support added

    • Newsave managementAdded

      A new 'Manage saves' GUI makes it easier for players to restore or remove saves and backups.

      Manage saves GUI added

    • 🎯Behaviornetwork performance

      In-game hosting is now less demanding for the host when other players are connected.

      Minor network optimization

  8. Mar 1, 2022·Patch 0.207.20+4
    • Newsingleplayer pauseAdded

      Added a pause function for singleplayer games, allowing players to step away safely.

      Pause feature

    • 🔁Reworkcontroller supportPartialFull

      Implemented full controller support for PC and Steam Deck, including updated UI glyphs and text input.

      Gamepad support

    • 📊Numericcorpse run weightStandardBonus

      Corpse runs now grant a carry weight bonus to compensate for the lack of an equipped belt.

      Carry weight bonus

    • 🎯Behaviorinventory stackingBlockedAllowed

      Players can now craft stackable items while having a full inventory if there are available slots in existing stacks.

      Stacking logic fix

  9. Nov 25, 2021·Patch 0.205.5
    • 🐛Bug fixitem stacking

      Fixed a network issue where items would disappear when auto-stacking in multiplayer.

    • 🛠QoLconsole command autocompleteAdded

      Added help for console command auto-completion to improve usability.

    • 🐛Bug fixplayer animations

      Fixed various player animation transitions, including a specific fix for the jump animation.

  10. Nov 8, 2021·Patch 0.204.4
    • 🛠QoLUnity engine versionUpdated

      Updated the Unity engine to resolve random crashes related to pathfinding.

    • 🛠QoLComfort calculation

      Optimized the performance of comfort calculations.

    • 🛠QoLMead tooltipsAdded status effect

      Mead bases now display their associated status effect on the tooltip for better clarity.

    • 🐛Bug fixJack-o-turnip cover

      Fixed the offset for the Jack-o-turnip cover.

  11. Sep 17, 2021·Patch 0.202.19
    • 🐛Bug fixserver list filter

      Fixed an issue where pressing 'I' in the server list interfered with filtering servers.

  12. May 12, 2021·0.153.2+2
    • Newworld save warning30s s

      Added a 30-second pre-world save warning to alert players before the game saves.

      Added warning

    • 🐛Bug fixsmelterbroken after 10k daysFixed

      Fixed a bug where smelters would malfunction if the player had not visited the area for 10,000 days.

      Long-term visit fix

    • 🐛Bug fixstone stairsbuggy physicsFixed

      Fixed physics issues associated with stone stairs.

      Physics fix

    • 🐛Bug fixinventory gamepad focusbuggyFixed

      Fixed gamepad focus issues within the inventory screen for better controller navigation.

      Gamepad fix

    • 🐛Bug fixcrafting station interactionbuggy when destroyedFixed

      Fixed issues that occurred when a crafting station was destroyed while the player was actively using it.

      Interaction fix

    • 🎯Behaviorcreature spawningexceeding limitAdjusted

      Adjusted creature group spawning to prevent the total spawn limit from being exceeded in certain cases.

      Spawn limit fix