A technical update focusing on Unity engine upgrades, dungeon loading optimizations, and various bug fixes to prepare for the Ashlands update.
▲Buffs7
- General
- Major changes to how locations, dungeons, and rooms are loaded and unloaded to improve performance.
- Optimized the minimap to reduce FPS drops when many map markers are present and added caching to speed up startup.
- Fixed a bug where the blocklist would allocate 2GB of RAM; it now only allocates what is necessary.2GB→Dynamic GB
- Tweaked gamepad camera rotation to behave more similarly to Mouse and Keyboard inputs.
- BoatsBoats no longer suddenly stop when ownership is transferred or when a player accesses boat storage.Stop on transfer→Continuous
- Building
- Hammer:Naturally spawned beds can now be removed using the hammer.Cannot remove→Can remove
- Cage floor 1x1:Fixed inconsistent support calculations for the 1x1 Cage floor piece.Inconsistent→Consistent
◆Other changes3
subjects affected (4)
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Patch history
- Patch 0.221.13 (Public Test)May 6, 2026 · 2mo+2−1→
- Patch 0.221.12Feb 19, 2026 · 4mo+1→
- Patch 0.221.4 (Public Test)Sep 3, 2025 · 10mo+9−8→
- Patch 0.220.5Apr 1, 2025 · 15mo+3→
- Patch 0.220.4Mar 19, 2025 · 15mo+2→
- Patch 0.220.4 (Public Test)Mar 17, 2025 · 15mo+2→
- Patch 0.220.3Mar 4, 2025 · 16mo+11→
- Patch 0.220.3 (Public Test)Feb 28, 2025 · 16mo+1→
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