A hotfix patch focusing on cross-platform heightmap synchronization, console performance options, and various UI/input fixes.
▲Buffs4
- GeneralFixed a bug where manual saving caused players to respawn at the save location; admin players can now be called to dedicated servers.
- UISigns:Signs now correctly support tab (\t) and newline (\n) symbols for better text layout.→Added
- Console
- Added a Balanced Mode for Series X (40 FPS/1440p) and Series S (40 FPS/900p).→Added
- Added a 'Swap Triggers' option to resolve controller issues on PlayStation.→Added
✚Bug fixes3
◆Other changes4
- GeneralUpdated the game engine to Unity version 2020.03.45 for improved stability.2020.x→2020.03.45
- UISigns:Fixed lighting on signs to remove the incorrect lower glow.lower glow→correct
- ConsoleCharacter Screen:Right analog stick now only controls character rotation in the character screen and creation menu.double functionality→rotation only
- MapEliminated heightmap differences between Xbox and PC, preventing players from floating or clipping, though this may cause existing Xbox buildings to collapse.divergent→synchronized
subjects affected (4)
tap to see balance history
Patch history
- Patch 0.221.13 (Public Test)May 6, 2026 · 2w+2−1→
- Patch 0.221.12Feb 19, 2026 · 3mo+1→
- Patch 0.221.4 (Public Test)Sep 3, 2025 · 8mo+9−8→
- Patch 0.220.5Apr 1, 2025 · 13mo+3→
- Patch 0.220.4Mar 19, 2025 · 14mo+2→
- Patch 0.220.4 (Public Test)Mar 17, 2025 · 14mo+2→
- Patch 0.220.3Mar 4, 2025 · 14mo+11→
- Patch 0.220.3 (Public Test)Feb 28, 2025 · 15mo+1→
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