PatchDiff
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Valheim
Valheim
ActionAdventureIndie
Iron Gate AB · Coffee Stain Publishing·$19.99
Oct 25, 2023 · 31mo ago

Patch 0.217.27 (Public Test)

AI summary2w

A Public Test update introducing seasonal Halloween content, a Unity 2022 engine upgrade, and significant CPU optimizations for large builds and AI.

Buffs8

  • Jack-o-turnipThe Jack-o-turnip has been added to the game for the spooky season.Added
  • Pointy HatA new seasonal pointy hat has been added to the game.Added
  • General
    • Added a Render Scale setting allowing the camera to render at a lower resolution than the UI for better performance.Added
    • Optimized object instantiation code, reducing baseline CPU time by up to 5%.
    • Massively decreased CPU time in areas with large builds by optimizing structural integrity calculations.
    • Optimized enemy AI and underwater logic for better overall performance.
    • Improved automatic input switching to prevent gamepads with stick drift from overriding keyboard and mouse control.
    • Tweaked boss spawning to prevent them from occasionally getting stuck upon appearing.

Bug fixes1

  • GeneralFixed a bug where traps could trigger multiple times in multiplayer based on the number of nearby players.

Other changes1

  • GeneralUpgraded the game engine to Unity 2022; note that worlds are no longer backwards compatible.Unity 2019/2020Unity 2022

subjects affected (3)

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How did this patch land?
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official notes
Valheim · Oct 25, 2023
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Patch history

see all 93

  1. Patch 0.221.13 (Public Test)
    May 6, 2026 · 2w
    +21
  2. Patch 0.221.12
    Feb 19, 2026 · 3mo
    +1
  3. Patch 0.221.4 (Public Test)
    Sep 3, 2025 · 8mo
    +98
  4. Patch 0.220.5
    Apr 1, 2025 · 13mo
    +3
  5. Patch 0.220.4
    Mar 19, 2025 · 14mo
    +2
  6. Patch 0.220.4 (Public Test)
    Mar 17, 2025 · 14mo
    +2
  7. Patch 0.220.3
    Mar 4, 2025 · 14mo
    +11
  8. Patch 0.220.3 (Public Test)
    Feb 28, 2025 · 15mo
    +1

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Patch 0.217.27 (Public Test) — Valheim (8 buffs, 0 nerfs) · PatchDiff