Hotfixes addressing crashes, UI/text issues, DLC, animations, arcana checks, and various quality improvements across characters, tools, and systems.
✚Bug fixes5
- General
- Crashes encountered in various scenarios have been addressed to improve stability.→Fixed game crashes
- OtC giantbat animation and collision handling corrected to prevent misalignment during encounters.→Fixed bad animation/collision handling on OtC giantbat
- OtC (Order of the Crown) GiantbatGiantbat animation and collision corrected to prevent misreads during OtC encounters.→Fixed bad animation/collision handling on OtC giantbat
- Dance of GoldDance of Gold now uses the proper looping track, avoiding audio/visual desynchronization.→Fixed Dance of Gold to use the correct loop
- Inferno weaponsMaximum area of Inferno weapons corrected to expected bounds.→Fixed max area cap for Inferno weapons
◆Other changes18
- General
- DLC disks now visible upon unlocking, clarifying DLC ownership.→Made DLC disks visible on unlock
- DLC info title font size stabilized to prevent oversized text.→Stopped DLC info title font getting too large
- Arcana selection screen will not auto-open at startup if no arcana are available (e.g., Chaos without darkana or arcana 0 unlocked).→Checking arcana count to prevent opening arcana selection screen at game start when none available
- Ensures arcana-related UI respects availability to avoid unnecessary prompts.→checking arcana count
- Localization and minor text updates for multiple language packs and character references.→Fixed in EN, other Tr and Ja updates
- Saboteur weapon progression now only increases when enabled and alive, preventing unintended coin-fire during cutscenes.→Saboteur only levels up their weapon if it's enabled and they're not dead, fixes Saboteur starting to fire coins when it shouldn't during Dracula and Death cutscenes
- ArcanaPrevents arcana screen from auto-opening when there are no arcana to choose.→Arcana selection screen doesn't open at start if none available
- DLC / Items
- DLC disks become visible when unlocked for clearer ownership status.→Made DLC disks visible on unlock
- Online DLC title text no longer overflows, improving readability.→Stopped text overflowing for online dlc title
- Pale Diamond Incursion description no longer mentions the rogue evo weapon.→Removed rogue evo weapon from Pale Diamond Incursion's description
- Foscari adventureLocalization strings corrected to reflect actual Foscari adventure content.→Fixed incorrect strings in Foscari adventure
- TP_ASTARTEHidden/secret check added to govern TP_ASTARTE unlock conditions.→Secret check for unlocking TP_ASTARTE
- Bestiary
- Bestiary entries updated with fixes and new notes.→Bestiary updates and fixes
- Ante Chamber Bestiary activation toggled on for entries in that area.→Ante Chamber Bestiary switched on
- Text/Localization
- Localization fixes for Claimh solais and Jiang Shi terminology.→Translation updates to correct Claimh solais and JiangShi
- Updated subcard description and I2L asset references for clarity.→description for subcard + update I2L asset
- SaboteurSaboteur:Weapon leveling now conditionally applies, preventing unintended coin firing during specific cutscenes.→Saboteur only levels up their weapon if enabled and alive; fixes premature firing during Dracula/Death cutscenes
- Rogue EvolutionsDescription no longer mentions rogue evo weapon in Pale Diamond Incursion.→Removed rogue evo weapon from Pale Diamond Incursion's description
subjects affected (12)
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Patch history
- Update 1.15 - list of fixesJun 6, 2026 · 2mo
A broad optimization and numerous bugfixes patch for Vampire Survivors 1.15, focusing on performance, stability, and a large number of quest/unlock related fixes across characters, stages, and online/multiplayer interactions.
+6→ - →1.13.112 - hotfixesMay 28, 2025 · 15mo
Hotfix 1.13.112 for Vampire Survivors addressing numerous bug fixes, UI/Localization improvements, and gameplay feel tweaks.
- v1.10.105 - hotfixesMay 15, 2024 · 27mo
v1.10.105 hotfixes adjust weapon spawn frequency, fix various gameplay glitches, and polish UI/text for Vampire Survivors.
+4−2→ - →v1.6.109 - hotfixesSep 14, 2023 · 36mo
v1.6.109 hotfixes focused on UI improvements, bug fixes across co-op, progression, collections, and visuals, with several quality-of-life and stability improvements.
- v1.6.0 patch notesAug 17, 2023 · 37mo
Vampire Survivors 1.6.0 introduces local co-op, new display options, and an extensive bugfix/quality pass across gameplay, UI, and graphics with numerous improvements and reworks.
+9→ - →1.4.200 - Bugfixes & tweaksJun 1, 2023 · 39mo
Patch 1.4.200 adds new relics and quality-of-life fixes, with numerous bugfixes across main game and new-engine tweaks, plus general performance notes.
- →1.0.114 - Bugfixes & tweaksOct 30, 2022 · 46mo
Patch 1.0.114 focuses on bug fixes, UI tweaks, and minor quality-of-life improvements, including spell code additions that enable temporary alternate skins for select characters until reboot.
- →0.11.400 - Save Data changesOct 17, 2022 · 47mo
Save data migration and QoL tweak: Steam Cloud is disabled in-app and save data now uses Steam userdata path; first-launch migration notice shown; 5 items treasure chests become skippable after extensive play.
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