v1.10.105 hotfixes adjust weapon spawn frequency, fix various gameplay glitches, and polish UI/text for Vampire Survivors.
▲Buffs4
- Operation Guns
- Atmo-Torpedoe:Atmo-Torpedoe cooldown reduced, allowing more frequent use.→Lower
- Prism Lass:Prism Lass cooldown reduced, enabling more frequent shots.→Lower
- Wave Cannon:Increased damage of Wave Cannon's charged projectiles.→Increased
- Ariana:Ariana's hidden Cooldown bonus now works properly.→Working
▼Nerfs2
- Operation Guns
- Firearm:Fixed a bug where the Firearm weapon could stop firing for long periods.→Fixed
- Proton Beams:Fixed infinite split causing screen flashes and crashes.→Fixed
✚Bug fixes4
- Operation GunsLance:Fixed Lance's bonuses display glitches.→Fixed
- Main Game
- Fixed Laborratory doors being incorrectly ventable.
- Fixed stage completion scroll bar navigation bug.
- Fixed missing translations showing in some treasure chests.
◆Other changes10
- Operation Guns
- Weapon Power-Up:Increased how often Weapon Power-Up appears as a level-up option, making weapon upgrades more common.→Increased
- Hectic Highway:Improved pickups for Hectic Highway so they loop reliably rather than occasionally stopping.→Improved
- Carlo Cart:Fixed Carlo Cart and Hectic Highway moving too quickly on high refresh-rate monitors.→Normal
- Diver Mines:Diver Mines now fly in the direction the player faces before dropping.→Face direction of player before falling
- Zephyr:"Zephyr" track fixed to use the proper music track.→Fixed with proper music
- Treasure chests:Treasure chests in Neo Galuga tweaked.→Tweaked
- Morphed Mortaccio:Hide Morphed Mortaccio head when entering a boss battle.→Hidden during boss
- Main Game
- Fixed shared evolutions when using the Shared Passives option in co-op.
- Fixed arcana re-roll button displaying when there were not enough arcanas left.
- Fixed level up being empty or skipping to limit break when everything else is sealed.
subjects affected (2)
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Patch history
- Update 1.15 - list of fixesJun 6, 2026 · 2mo
A broad optimization and numerous bugfixes patch for Vampire Survivors 1.15, focusing on performance, stability, and a large number of quest/unlock related fixes across characters, stages, and online/multiplayer interactions.
+6→ - →1.14.105 - hotfixesOct 31, 2025 · 10mo
Hotfixes addressing crashes, UI/text issues, DLC, animations, arcana checks, and various quality improvements across characters, tools, and systems.
- →1.13.112 - hotfixesMay 28, 2025 · 15mo
Hotfix 1.13.112 for Vampire Survivors addressing numerous bug fixes, UI/Localization improvements, and gameplay feel tweaks.
- →v1.6.109 - hotfixesSep 14, 2023 · 36mo
v1.6.109 hotfixes focused on UI improvements, bug fixes across co-op, progression, collections, and visuals, with several quality-of-life and stability improvements.
- v1.6.0 patch notesAug 17, 2023 · 37mo
Vampire Survivors 1.6.0 introduces local co-op, new display options, and an extensive bugfix/quality pass across gameplay, UI, and graphics with numerous improvements and reworks.
+9→ - →1.4.200 - Bugfixes & tweaksJun 1, 2023 · 39mo
Patch 1.4.200 adds new relics and quality-of-life fixes, with numerous bugfixes across main game and new-engine tweaks, plus general performance notes.
- →1.0.114 - Bugfixes & tweaksOct 30, 2022 · 46mo
Patch 1.0.114 focuses on bug fixes, UI tweaks, and minor quality-of-life improvements, including spell code additions that enable temporary alternate skins for select characters until reboot.
- →0.11.400 - Save Data changesOct 17, 2022 · 47mo
Save data migration and QoL tweak: Steam Cloud is disabled in-app and save data now uses Steam userdata path; first-launch migration notice shown; 5 items treasure chests become skippable after extensive play.
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