Hotfix 1.16.107 addresses a range of stability, localization, and quality-of-life issues, plus missing content in Bloodmoon weapons and various item/character fixes.
✚Bug fixes12
- Water Whip, Hydrostormer, SalamanderWater Whip:Fixed a bug where Water Whip, Hydrostormer Tip, and Salamander would occasionally lose their heads, causing game instability.→Fixed
- Bloodmoon stages weapons with multiple projectilesFixed weapons composed of multiple projectile types that could glitch in Bloodmoon stages.→Fixed
- Texture loadingFixed cascading bug where the game would stop loading certain textures, showing big squares instead of VFX.→Fixed
- Red Moon ManorFixed missing arcana holder enemies in Red Moon Manor.→Fixed
- Prestige skinsFixed stat bonuses for characters with Prestige skins to apply correctly.
- Descent Into Misery, Shimmering Sands, Damnation, LunarFlightFixed FlashingVFX and Screenshake options for multiple stages to ensure proper UI behavior.→Fixed
- Stage iconsFixed low-resolution stage icons to improve clarity.→Fixed
- Boss fights in BloodmoonFixed bug where playing characters could get stuck or be teleported off-screen during Bloodmoon boss fights.→Fixed
- Banishing itemsFixed a desync bug when Banishing items online.→Fixed
- Character names localizationFixed several character names localized in the wrong language.
- Public beta QoLFixed missing QoLs outside of the public beta.
- Carrozza! and Profusione d'AmoreFixed animation issues for Carrozza! and Profusione d'Amore.
◆Other changes1
- Bloodmoon weaponsAdded missing Limit Breaks to Bloodmoon weapons.→Added
subjects affected (13)
tap to see balance history
- Water Whip, Hydrostormer, Salamander1
- Bloodmoon stages weapons with multiple projectiles1
- Texture loading1
- Red Moon Manor1
- Prestige skins1
- Descent Into Misery, Shimmering Sands, Damnation, LunarFlight1
- Stage icons1
- Boss fights in Bloodmoon1
- Banishing items1
- Character names localization1
- Public beta QoL1
- Bloodmoon weapons1
- Carrozza! and Profusione d'Amore1
Patch history
- Update 1.15 - list of fixesJun 6, 2026 · 2mo
A broad optimization and numerous bugfixes patch for Vampire Survivors 1.15, focusing on performance, stability, and a large number of quest/unlock related fixes across characters, stages, and online/multiplayer interactions.
+6→ - →1.14.105 - hotfixesOct 31, 2025 · 10mo
Hotfixes addressing crashes, UI/text issues, DLC, animations, arcana checks, and various quality improvements across characters, tools, and systems.
- →1.13.112 - hotfixesMay 28, 2025 · 15mo
Hotfix 1.13.112 for Vampire Survivors addressing numerous bug fixes, UI/Localization improvements, and gameplay feel tweaks.
- v1.10.105 - hotfixesMay 15, 2024 · 27mo
v1.10.105 hotfixes adjust weapon spawn frequency, fix various gameplay glitches, and polish UI/text for Vampire Survivors.
+4−2→ - →v1.6.109 - hotfixesSep 14, 2023 · 36mo
v1.6.109 hotfixes focused on UI improvements, bug fixes across co-op, progression, collections, and visuals, with several quality-of-life and stability improvements.
- v1.6.0 patch notesAug 17, 2023 · 37mo
Vampire Survivors 1.6.0 introduces local co-op, new display options, and an extensive bugfix/quality pass across gameplay, UI, and graphics with numerous improvements and reworks.
+9→ - →1.4.200 - Bugfixes & tweaksJun 1, 2023 · 39mo
Patch 1.4.200 adds new relics and quality-of-life fixes, with numerous bugfixes across main game and new-engine tweaks, plus general performance notes.
- →1.0.114 - Bugfixes & tweaksOct 30, 2022 · 46mo
Patch 1.0.114 focuses on bug fixes, UI tweaks, and minor quality-of-life improvements, including spell code additions that enable temporary alternate skins for select characters until reboot.
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