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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Dec 20, 2016 · 117mo ago

War Thunder Update 1.65 "Way of the Samurai" - changelog

AI summary3mo

Update 1.65 'Way of the Samurai' introduces a massive expansion of the Japanese ground and air trees, alongside significant improvements to shell fuse mechanics and aircraft cockpit models.

Buffs6

  • Japan
    • Added a large number of Japanese ground vehicles, significantly expanding the nation's tech tree.Added
    • Introduced new Japanese aircraft to the roster.Added
  • Ground VehiclesShell Fuse:Improved shell fuse mechanics to prevent high-sensitivity fuses from detonating on low-strength components like tracks or thin screens.
  • Aircraft
    • Added scaled cockpit models for all aircraft that previously lacked them.Added
    • Bomb Doors:Players can now manually control bomb doors.Manual
    • Bombing:Added the ability to drop bombs as a series.Series

Nerfs1

  • AircraftArcade Bomber Sight:Arcade bomber sights are now disabled in Realistic Air Battles and Combined battles for increased difficulty.EnabledDisabled

Other changes2

  • BerlinBalance changes implemented to prevent players from shooting directly from one spawn point to another.PossibleImpossible
  • Whiterock FortressModified the North-east part of the map, adding a shallow area and more water-to-fortress passes.Updated

subjects affected (5)

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How did this patch land?
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official notes
War Thunder · Dec 20, 2016

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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