Update 2.25.1.78 focuses on armor corrections for ground vehicles, significant autopilot and dynamics reworks for various aircraft missiles, and balance adjustments to spawn costs and weapon RP in Ground RB.
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▲Buffs13
- T25Engine-transmission compartment grilles are now thicker and made of rolled armour, preventing penetration by machine gun fire.4→10 mm
- ArieteSide skirts have been thickened and upgraded to combined armour plate.4→20 mm
- 9М331Significantly increased the maximum permissible overload for better maneuverability.16→42 G
- QN506
- commander's sight:Fixed a bug that restricted the commander's sight to only the cannon's direction.
- Added a partition between the unmanned combat compartment and the control compartment.→Added
- ZSU-23-4circular scanning:Changed scanning mode to 'Accelerated circular' and tripled the angular scanning speed.20→60 deg/s
- A-4Jet boosters added to all A-4 aircraft variants.→Added
- AIM-54A
- Slightly increased maximum overload for better turning capability.16→17 G
- Increased seeker warm-up angles, allowing for better target acquisition.45→60 deg
- Increased guidance equipment operational time significantly.100→160 s
- Reworked rocket dynamics and autopilot for improved flight performance.
- R-27 seriesReduced control guidance delay upon launch, allowing the missile to react faster.0.5→0.4 s
- ATGM HelicoptersShort-range (<2km):Decreased RP cost for short-range ATGMs.→-10% %
▼Nerfs4
- QN5067.62 machine gun:Machine gun ammunition capacity reduced by half.2000→1000 rounds
- Pantsir-S1Increased respawn cost in Ground RB to match SPG levels.70-110→90-130 RP
- ATGM Helicopters
- Proximity fuzes:Increased RP cost for ATGMs with proximity fuzes.→+9% %
- Long-range (>6km):Increased RP cost for long-range ATGMs.→+9% %
◆Other changes1
- 9М331Reworked missile dynamics and clarified autopilot guidance and orientation.
subjects affected (10)
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Patch history
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