Update 2.35.0.52 focuses on ground vehicle mobility and armament corrections, alongside radar mode refinements for various aircraft.
Images © War Thunder via Steam
▲Buffs13
- AMX-32 (105)Engine power increased to 700 HP, improving acceleration.680→700 HP
- Centurion Mk 2, Mk 3Optics:Optical magnification returned to 6x from an incorrect 3x-6x range.3x-6x→6x
- M41DEngine power increased to 500 HP, enhancing mobility.450→500 HP
- Leclerc (all variants)Maximum speed slightly increased to 72 km/h.71→72 km/h
- Black Prince
- Number of reverse gears increased from 1 to 2.1→2
- Number of forward gears increased from 4 to 5.4→5
- Reverse speed significantly increased from 2.2 to 6.6 km/h.2.2→6.6 km/h
- Maximum forward speed increased to 18 km/h.17.2→18 km/h
- DF105, FlaRakPz 1Maximum speed increased from 70 to 75 km/h.70→75 km/h
- Daimler Mk IIGun:Gun depression improved from -12 to -15 degrees, allowing better use of hull-down positions.-12→-15 degrees
- Alecto IGun:Gun elevation increased from 25 to 26 degrees.25→26 degrees
- Comet I, Comet I “Iron Duke IV”Turret:Turret rotation speed increased from 15 to 21 degrees per second, improving reaction time.15→21 deg/s
- Radar-equipped AircraftRadar:Aircraft without All-Aspect PD now have manual selection of 'ACM' and 'ACM PD HDN' modes.→Manual
▼Nerfs2
- CV 90120
- Maximum forward speed reduced from 78 to 70 km/h.78→70 km/h
- Maximum reverse speed reduced from 51 to 40 km/h.51→40 km/h
✚Bug fixes1
- General SystemFixed a bug that caused the game to freeze during startup when opening a dialog box.→Fixed
◆Other changes4
- Churchill Crocodile
- Flamethrower:Flamethrower elevation and depression angles adjusted.5/30→-15.5/23 degrees
- Flamethrower:Flamethrower traverse angles adjusted.-15/15→14.5/15.5 degrees
- Alecto ITransmission gear ratios have been updated.→Changed
- Radar-equipped AircraftRadar:Corrected the name of the radar ACM mode to 'PD ACM' for several aircraft variants.PD AUT→PD ACM
subjects affected (13)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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