PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Apr 8, 2026 · 4mo ago

Update 2.55.1.42

AI summary3mo

Update 2.55.1.42 focuses on balancing the Nuclear Thunder game mode, adjusting spawn costs and objectives, and fixing several aircraft-specific bugs.

Images © War Thunder via Steam

Buffs5

  • Nuclear Thunder
    • Matchmaking algorithm adjusted to reduce queue times by increasing priority for players waiting longer.
    • Fixed a bug that prevented respawning on other airfields if the player's previous aircraft was left on a destroyed airfield.
  • Tu-95MEngines:Fixed a bug where engine thermal signatures were too high, making the aircraft easier to detect.
  • Wasp HAS.Mk.1Fixed a bug where gear struts would break on spawn, preventing takeoff.
  • General AircraftRWR:Fixed missing threat names on RWR displays for radars capable of identification.

Nerfs4

  • Nuclear Thunder
    • AA Gun Respawn:Respawn time for anti-aircraft guns covering warehouses and SAM sites increased, slowing down defensive recovery.812 minutes
    • Warehouse Repair:Warehouse repair time doubled, making it harder to recover logistics quickly.510 minutes
    • 5kt Nuclear Bomb:Increased spawn point cost for 5kt nuclear bombs.250300 points
    • 30kt Nuclear Bomb:Increased spawn point cost for 30kt nuclear bombs.500600 points

Other changes5

  • Nuclear Thunder
    • Central airfields moved further from the front line, while side airfields moved closer to the center.
    • Escalation Stage 1:Increased team point requirement to enter the first escalation stage.10001500 points
    • Escalation Stage 2:Increased team point requirement to enter the second escalation stage.50006000 points
    • Reduced total team points required to end the session, preventing excessively long matches.1600015000 points
  • F-15EEGBU-24 bombs:Corrected the modification required to unlock EGBU-24 bombs from LJDAM to LGBU.LJDAMLGBU

subjects affected (5)

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How did this patch land?
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official notes
War Thunder · Apr 8, 2026

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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