Update 2.55.1.42 focuses on balancing the Nuclear Thunder game mode, adjusting spawn costs and objectives, and fixing several aircraft-specific bugs.
Images © War Thunder via Steam
▲Buffs5
- Nuclear Thunder
- Matchmaking algorithm adjusted to reduce queue times by increasing priority for players waiting longer.
- Fixed a bug that prevented respawning on other airfields if the player's previous aircraft was left on a destroyed airfield.
- Tu-95MEngines:Fixed a bug where engine thermal signatures were too high, making the aircraft easier to detect.
- Wasp HAS.Mk.1Fixed a bug where gear struts would break on spawn, preventing takeoff.
- General AircraftRWR:Fixed missing threat names on RWR displays for radars capable of identification.
▼Nerfs4
- Nuclear Thunder
- AA Gun Respawn:Respawn time for anti-aircraft guns covering warehouses and SAM sites increased, slowing down defensive recovery.8→12 minutes
- Warehouse Repair:Warehouse repair time doubled, making it harder to recover logistics quickly.5→10 minutes
- 5kt Nuclear Bomb:Increased spawn point cost for 5kt nuclear bombs.250→300 points
- 30kt Nuclear Bomb:Increased spawn point cost for 30kt nuclear bombs.500→600 points
◆Other changes5
- Nuclear Thunder
- Central airfields moved further from the front line, while side airfields moved closer to the center.
- Escalation Stage 1:Increased team point requirement to enter the first escalation stage.1000→1500 points
- Escalation Stage 2:Increased team point requirement to enter the second escalation stage.5000→6000 points
- Reduced total team points required to end the session, preventing excessively long matches.16000→15000 points
- F-15EEGBU-24 bombs:Corrected the modification required to unlock EGBU-24 bombs from LJDAM to LGBU.LJDAM→LGBU
subjects affected (5)
tap to see balance history
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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