Update 2.57.1.38 focuses on increasing JSOW bomb capacities for F/A-18 variants, extensive AI and logic refinements for the Nuclear Escalation event, and various bug fixes for aircraft and naval vessels.
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▲Buffs6
- F/A-18E, F/A-18FAGM-154A1 JSOW:Maximum number of AGM-154A1 JSOW bombs that can be carried simultaneously increased to 10.→10
- F/A-18C Late, F/A-18C MLU 2, F/A-18A LateAGM-154A1 JSOW:Maximum number of AGM-154A1 JSOW bombs that can be carried simultaneously increased to 8.→8
- F-16A ADF, F-16A MLU, F-16D Barak II, F-2ABallistic Computer:Fixed a bug that caused the ballistic computer to not function for F-16A ADF and MLU variants.
- Nuclear Escalation
- Long-range SAMs:Increased minimum attack altitude for targets beyond 20km to 300m, making low-altitude penetration easier.100m→300m m
- Tickets:Reduced ticket deduction for losing a player aircraft from 30 to 20.30→20
- Rewards:Silver Lion rewards for destroying ground units have been doubled.1x→2x
▼Nerfs2
- Nuclear Escalation
- Tickets:Increased ticket deduction for losing an aircraft carrier from 100 to 500.100→500
- Rewards:Silver Lion rewards for destroying aircraft have been reduced by 8%.100%→92% %
✚Bug fixes2
- F-16A ADF, F-16A MLU, F-16D Barak II, F-2ABomb Bay:Fixed a bug where bombs were incorrectly counted as being in the bomb bay.
- Naval VesselsHangar X-ray:Fixed a bug where the 'Crew' category was missing from X-ray filters in the hangar.
◆Other changes5
- Nuclear Escalation
- SAM AI:Convoy SAMs now slow down when firing and guiding missiles, and short-range SAMs now activate search radars before launch.
- SAM AI:Added logic allowing AA to turn off radar as a defensive measure against long-range Anti-Radiation Missiles (ARMs).
- SPAAs:Gunned SPAAs now prioritize targets based on threat level rather than proximity.closest→threat priority
- Team Pool:Increased total team ticket pool to 10,000.9000→10000
- AI Ships:Added the SM-2MR (RIM-66C) SAM to AI-controlled ships.→SM-2MR
subjects affected (5)
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Patch history
- Update 2.57.1.48Jul 24, 2026 · 20h
Update 2.57.1.48 focuses on bug fixes for aircraft and ground vehicles, adds new ammunition for the FIAT 6616UB, and introduces a new Battle Rating bracket for Nuclear Escalation.
+2−1→ - Update 2.57.1.43Jul 23, 2026 · 1d
Update 2.57.1.43 focuses on bug fixes for aircraft and ground vehicles, a Battle Rating adjustment for the Scimitar Mk.2, and matchmaking preset changes for high-tier Nuclear Escalation battles.
+2−1→ - Update 2.57.1.33Jul 21, 2026 · 3d
Update 2.57.1.33 introduces nuclear-capable aircraft to high-tier Ground Battles, improves guided munition targeting against ships, and addresses several aircraft and control bugs.
+4−1→ - Update 2.57.1.29Jul 16, 2026 · 1w
Update 2.57.1.29 introduces tactical map weapon linking for aircraft, fixes flight model bugs for the J-10 series, and addresses various UI and graphical glitches.
+2→ - Update 2.57.1.22Jul 14, 2026 · 1w
Update 2.57.1.22 focuses on bug fixes across aircraft, ground vehicles, and naval battles, alongside graphics improvements and UI corrections.
+3−1→ - Update 2.57.1.12Jul 9, 2026 · 2w
Update 2.57.1.12 focuses on bug fixes for aircraft weapon descriptions, ground vehicle ammunition replenishment, and interface/customization issues.
+1→ - Update 2.57.1.7Jul 7, 2026 · 2w
Update 2.57.1.7 focuses on various bug fixes for ground vehicles, aircraft, and map collisions, alongside a new X-ray filter for naval crew compartments.
+2→ - →Update 2.57.0.35Jul 3, 2026 · 3w
Update 2.57.0.35 replaces the Buk-M3 with the S-300 for the Red team and temporarily removes Sweden and Alaska Town from Ground Battles due to collision bugs.
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