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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Feb 21, 2022 · 54mo ago

Update 2.13.0.131

AI summary3mo

Update 2.13.0.131 focuses on significant audio engine overhauls for ground and air vehicles to improve spatial awareness and combat clarity, alongside several critical gameplay bug fixes.

Images © War Thunder via Steam

Buffs3

  • GeneralNuclear Blast:Fixed a bug that prevented artillery strikes and vehicle control during a nuclear blast.
  • Ground VehiclesEngine Sound:Reduced environmental sound volume to improve the subjective directional positioning of engines and tracks.
  • SAMsAudibility:Increased audibility range of SAMs to 4km with balanced volume, making them more audible to pilots without being deafening.4km km

Nerfs1

  • Ground VehiclesEngine Sound:Idle engine volume increased to match max RPM, preventing tanks from being completely silent when hiding behind obstacles.quietaligned with max rpm

Bug fixes3

  • General
    • Fixed a bug where hit markers on vehicle armor did not accurately reflect actual penetration and damage.
    • Fixed an issue where the switch box on ERA blocks remained attached after the block was destroyed.
    • Fixed a bug where Thermal Vision Display (TVD) could remain enabled in server replays for third-person view.

Other changes5

  • Ground Vehicles
    • Engine Sound:Engine and track sound priority is now based on actual volume rather than just distance, improving audio layering.distance onlyactual volume
    • Engine Sound:Equalized engine volume across the 0-300 meter range for consistent audio feedback.0-300m m
    • Cannons:Cannon sound priority now calculates based on actual volume, improving audio clarity during combat.distance onlyactual volume
    • Rapid-fire Cannons (20mm-35mm):Reworked hit sounds for 20mm-35mm cannons to prevent audio stuttering and disappearing.stutteringstable
  • AircraftEngine Sound:Distant aircraft engine sounds have been modified to be more distinctive and less irritating.annoyingdistinctive

subjects affected (4)

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How did this patch land?
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official notes
War Thunder · Feb 21, 2022

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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