PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Feb 27, 2015 · 139mo ago

Client 27.02.2015 (1.47.7.40)

AI summary3mo

Client and server update focusing on APCR incendiary effects, vehicle mobility improvements, and various bug fixes for rendering and map spawns.

Images © War Thunder via Steam

Buffs8

  • APCR AmmoThe incendiary effect of all APCR ammunition has been increased, making it more likely to set targets on fire.Increased
  • Panther IIAdded neutral turn ability, allowing the tank to rotate on its axis for better positioning.Added
  • Panzerjäger FerdinandAdded neutral turn ability, allowing the tank to rotate on its axis for better positioning.Added
  • Bfw. Tiger (P)Added neutral turn ability, allowing the tank to rotate on its axis for better positioning.Added
  • AircraftIncreased the distance at which ground vehicles are rendered from the air to 6km, improving situational awareness.6km km
  • General
    • Commander View:Added the option to invert the vertical view axis in commander view (binoculars).Invertable
    • Boosters:Fixed an error that prevented boosters from working during the final battle of a session.
    • Artillery:Fixed an issue where player artillery was being destroyed immediately at the start of Arcade Battles.

Bug fixes1

  • Pz IV Ausf. EFixed the thickness of the additional side screens to match intended specifications.

Other changes1

  • White Rock FortressSpawn points in Realistic Battles have been moved closer to the center of the map to reduce travel time.OuterCenter

subjects affected (8)

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How did this patch land?
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official notes
War Thunder · Feb 27, 2015

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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