Client and server update focusing on APCR incendiary effects, vehicle mobility improvements, and various bug fixes for rendering and map spawns.
Images © War Thunder via Steam
▲Buffs8
- APCR AmmoThe incendiary effect of all APCR ammunition has been increased, making it more likely to set targets on fire.→Increased
- Panther IIAdded neutral turn ability, allowing the tank to rotate on its axis for better positioning.→Added
- Panzerjäger FerdinandAdded neutral turn ability, allowing the tank to rotate on its axis for better positioning.→Added
- Bfw. Tiger (P)Added neutral turn ability, allowing the tank to rotate on its axis for better positioning.→Added
- AircraftIncreased the distance at which ground vehicles are rendered from the air to 6km, improving situational awareness.→6km km
- General
- Commander View:Added the option to invert the vertical view axis in commander view (binoculars).→Invertable
- Boosters:Fixed an error that prevented boosters from working during the final battle of a session.
- Artillery:Fixed an issue where player artillery was being destroyed immediately at the start of Arcade Battles.
✚Bug fixes1
- Pz IV Ausf. EFixed the thickness of the additional side screens to match intended specifications.
◆Other changes1
- White Rock FortressSpawn points in Realistic Battles have been moved closer to the center of the map to reduce travel time.Outer→Center
subjects affected (8)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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