Patch 1.10.6 focuses on reworking Hive Scum talents, specifically improving the Stimm Lab branch and polishing various ability interactions and bug fixes.
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▲Buffs11
- Hive Scum
- Stimm Lab:Swapped Toughness Regeneration for Toughness Replenishment, making the buff active during combat rather than only while in coherency outside of combat.Toughness Regeneration→Toughness Replenishment
- Barrage I-IV:Now grants 6.25% Toughness per rank.→6.25% %
- Barrage I-IV:Now grants 5% Toughness Replenishment per rank.→5% %
- Barrage I-IV:Now grants 4% Damage Reduction per rank.→4% %
- Tank:Increased Toughness Replenishment bonus from 20% to 30%.20%→30% %
- Cheap Shots:Now grants +15% Strength against medium and heavy staggered enemies.→15% %
- Cheap Shots:Now grants +10% Strength against light staggered enemies.→10% %
- Rampage!:The player is no longer left 'exhausted' after the ability ends.Exhausted→Removed
- Channelled Aggression:No longer requires Rampage duration to be above a certain threshold to be active.Required threshold→Always active
- Unload:Now refreshes itself if triggered while active and can be triggered by activating Desperado.→Added
- Speedloader / Vulture's Mark:Fixed issue where Needle Pistol Toxin damage did not trigger these talents.Broken→Fixed
▼Nerfs1
- Hive ScumChem Grenade:Duration reduced to align with similar Blitz abilities.20s→15s s
✚Bug fixes1
- Ogryn Twin-Linked Heavy StubbersFixed looping shooting sound that restarted on every bullet shot.Restarting per bullet→Fixed
◆Other changes9
- Hive Scum
- Regain:Changed from a one-time 25% burst to a steady 5% per second for the duration of the Cartel Special.25% (instant)→5% per 1s %
- Nimble:Changed dodge window bonus from a multiplicative 25% to a flat 0.15s bonus, affecting ranged fire dodges but reducing effectiveness against melee.25%→0.15s s
- Pocket Toxin:Now infects enemies with 3 stacks of Chem Toxin when using Blinder/Blackout Blitz.→3
- Pocket Toxin:Now infects enemies with 6 stacks of Chem Toxin when using Boom Bringer Blitz.→6
- Pocket Toxin:Now infects enemies with 10 stacks of Chem Toxin on the initial blast of the Chem Grenade.→10
- Chem Grenade:Explosion radius now matches visuals, allowing it to properly benefit from Pocket Toxin.→Visual Match
- Ranged/Melee Attack Immunity:Rewritten to clarify that these talents trigger dodge interactions.Immunity→Counts as Dodging
- Dodge Extended:Renamed to Dodge Speed to better reflect the primary benefit of the talent.Dodge Extended→Dodge Speed
- Pyre BladeFixed VFX to span the full length of the blade.Short→Full Length
subjects affected (3)
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Patch history
- →Hotfix 1.12.5 - Patch NotesAug 18, 2026 · 1w
Hotfix 1.12.5 focuses on stability, bug fixes, and cosmetic tweaks across general gameplay and character customization.
- Patch 1.12.4 - Patch NotesAug 11, 2026 · 2w
Balance changes to Vanguard enemies, Skitarii Blitzes, weapon blessings, and numerous fixes and QoL tweaks across Vanguard, Skitarii, and related systems.
+10−4→ - Hotfix 1.12.3 - Patch NotesJul 6, 2026 · 1mo
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.
+1→ - Hotfix 1.12.2 - Patch NotesJul 1, 2026 · 1mo
Hotfix 1.12.2 focuses on Skitarii class balance, Vanguard enemy adjustments, and various general stability and bug fixes.
+12−1→ - Hotfix 1.12.1 - Patch NotesJun 25, 2026 · 2mo
Hotfix 1.12.1 focuses on stability improvements, crash fixes, and resolving cosmetic and gear issues for the Skitarii DLC.
+2→ - →Hotfix 1.11.7 - Patch NotesMay 18, 2026 · 3mo
Hotfix 1.11.7 addresses a specific connectivity issue occurring during mission failures.
- Hotfix 1.11.5 - Patch NotesApr 27, 2026 · 4mo
Hotfix 1.11.5 focuses on stability improvements, an AMD FSR update, and several bug fixes for class talents and enemy behavior.
+4→ - Patch 1.11.4 - Patch NotesApr 14, 2026 · 4mo
Patch 1.11.4 introduces the first Expedition Map rotation with new nodes and a community goal, alongside balance tweaks for Hive Scum and various stability fixes.
+4−1→
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