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Warhammer 40,000: Gladius - Relics of War
Warhammer 40,000: Gladius - Relics of War
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Proxy Studios · Slitherine Ltd.·$39.99
Nov 12, 2020 · 69mo ago

Warhammer 40,000: Gladius - v1.7.0 Update

AI summary1mo

Major update introducing the Craftworld Aeldari faction, extensive balance changes across all factions, new neutral units, items, and significant UI/UX improvements.

Buffs17

  • Craftworld Aeldari
    • Asuryani Arrivals:Can call upon offworld Asuryani to temporarily increase growth rate.Boosted
    • Spirit Preservation:Gain energy whenever an Aeldari unit falls in battle.Added
    • Ancient Doom:Increased accuracy when fighting Chaos forces, though they take more damage in return.Increased
  • Space Marines
    • Apothecaries:Apothecaries are now available one tier earlier.65
    • Multi-Melta:Multi-Melta weapon research moved to an earlier tier.87
    • Dozer Blade:Dozer Blade research moved to an earlier tier.76
  • Orks
    • Kraklin Gubbinz:New Tier 8 research that increases the energy output of Ork cities.Increased
    • Battlewagon / Tidewall Gunrig:Battlewagons and Tidewall Gunrigs now have the Assault Vehicle trait.Assault Vehicle
  • Chaos Space Marines
    • Daemon Prince:Daemon Prince hitpoints increased from 16 to 20.1620
    • Daemon Prince:Daemon Prince influence cost and upkeep reduced by 25%.100%75%
  • Items
    • Entropic Locum:New common item that increases armor penetration.Increased
    • Laurels of Command:New uncommon item that restores morale of adjacent allied units.Restored
    • Faolchu's Wing:New artefact that consumes an action to increase movement.Increased
  • General
    • Transports can now carry allied units, increasing strategic flexibility.Same factionAllied units
    • Added a detailed stats panel listing resources, units created/lost, and damage dealt/taken.Added
    • General performance improvements for better game stability.Improved
    • Rapid Fire now doubles attacks instead of adding one, significantly buffing units like the Chimera.+1 attackDouble attacks

Nerfs15

  • Craftworld AeldariFaction suffers from a reduced city growth rate due to their lore as a remnant people.Reduced
  • Space Marines
    • Orbital Deployment:Orbital Deployment is now restricted to Space Marine cities only.AnySM Cities
    • Apothecaries:Apothecaries now require requisitions upkeep.Requisitions
  • Orks
    • Tidewall Gunrig:Tidewall Gunrig cost increased by 33%.100%133%
    • Deffkoptas:Deffkoptas now have ore upkeep.Ore
  • Tyranids
    • Catalyst:Tervigon's Catalyst range reduced from 2 to 1.21
    • Catalyst:Tervigon's Catalyst now only works on Tyranid units.AllTyranids
    • Birthing Canals:Birthing Canals provide less influence upkeep reduction.-50%-25%
    • Spore Mines:Spore Mines group size reduced from 6 to 5.65
    • Spore Mines:Spore Mines cooldown increased from 3 to 5.35 turns
  • Chaos Space Marines
    • Possession:Possession now has a cooldown of 3 turns.3 turns
    • Heroes:Chaos Space Marines heroes can no longer transform.YesRemoved
  • Necrons
    • Tomb Blades:Tomb Blades cost increased by 33%.100%133%
    • Population Limit Upgrade:Necron population limit upgrade reduced from +2 to +1 per housing building.+2+1 per building
  • TauMarkerlight:Markerlight now requires line of sight to be used.NoneLine of Sight

Other changes4

  • OrksMek Gunz:Mek Gunz no longer cost energy and now have ore upkeep.EnergyOre
  • NecronsTargeting Relay:Targeting Relay now applies a debuff that increases Necron ranged accuracy against the target by 2 for 1 turn.DamageAccuracy
  • TauMarkerlight Target Acquired:Markerlight Target Acquired now increases accuracy by 1 instead of increasing damage taken by 10%.+10% Damage+1 Accuracy
  • UmbraAdded a new neutral unit: Umbra, a terrifying flying monstrous creature vulnerable to light.Added

subjects affected (10)

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How did this patch land?
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official notes
Warhammer 40,000: Gladius - Relics of War · Nov 12, 2020

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Patch history

see all 41

  1. Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo

    A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.

    +5
  2. Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo

    A minor stability update focusing on fixing a crash related to unit production.

  3. Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo

    A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.

    +2
  4. Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo

    Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.

    +95
  5. Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo

    Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.

    +134
  6. Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo

    Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.

  7. Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo

    Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.

    +81
  8. Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo

    A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.

    1

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