v1.9.1 focuses on Adeptus Mechanicus bug fixes, transport AI improvements, and balance adjustments for Knight and Skitarii units.
▲Buffs7
- Skitarii VanguardSignificantly increased armor, making them much more durable in frontline engagements.2→6
- Knight CrusaderStomp:Added the Stomp ability, increasing its offensive capabilities against adjacent units.→Added
- Skorpius DuneriderNow a skimmer, allowing it to ignore certain terrain movement penalties.→Skimmer
- Kataphron DestroyersRelentless:Relentless now removes move penalties of salvo weapons, improving their tactical flexibility.Active→Removed
- Adeptus Mechanicus
- Control Edict:Skitarii Marshal's Control Edict is now functioning correctly.Broken→Working
- Lord of the Machine Cult:Tech-Priest Dominus' Lord of the Machine Cult is now functioning correctly.Broken→Working
- Fixed Kastelan Robots and Datasmith's Gamma Pistol not receiving weapon upgrades.Broken→Working
▼Nerfs3
- Gargantuan / Super-Heavy WalkersOverwatch:These massive units can no longer use Overwatch, reducing their zone-control capability.Available→Removed
- UmbraIncreased vulnerability to Flame and Melta weapons, making them much easier to destroy with these types.+50%→+100% %
- Adeptus MechanicusFixed a bug where they didn't suffer loyalty penalties for having multiple cities.None→Applied
✚Bug fixes3
- General
- Fixed multiple crashes related to research upgrade objectives, Adeptus Mechanicus quests, and German localization.
- Fixed a framerate drop issue caused by weapon and trait hints.
- Adeptus MechanicusVoices in the Code:Sicarian Infiltrator's Voices in the Code no longer affects allied units.Allies affected→Enemies only
◆Other changes6
- General
- Transport experience value now includes its cargo, making transport units gain XP faster based on their load.
- AI now considers the strength of units inside transports when making tactical decisions.
- Improved camera behavior to prevent unwanted scrolling to action when interacting with the map or minimap.
- Spectators now gain the vision of a player when selecting that player's unit or city.
- Skorpius DuneriderNow classified as an Assault Vehicle, changing how it interacts with combat and movement.→Assault Vehicle
- Space MarinesFrag/Krak Grenades:Fixed the upgrade descriptions for Frag and Krak Grenades.Incorrect→Correct
subjects affected (9)
tap to see balance history
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Patch history
- Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo
A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.
+5→ - →Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo
A minor stability update focusing on fixing a crash related to unit production.
- Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo
A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.
+2→ - Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo
Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.
+9−5→ - Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo
Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.
+13−4→ - →Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo
Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.
- Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo
Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.
+8−1→ - Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo
A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.
−1→
Recently Updated
6

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