The 1.32 update focuses on stability and bug fixes, addressing ship assignment errors, faction AI, and various UI/UX crashes.
✚Bug fixes11
- General
- Fixed an issue where factions were not building new ships, ensuring a more active and populated galaxy.
- Highway destinations are now correctly displayed in the target monitor for better navigation.
- Guild missions now correctly restart after being failed or aborted.
- Fixed a bug where player-owned ships that previously belonged to pirates would occasionally attack the player.
- Fixed a collision issue that caused players to get stuck in trader areas on Teladi trade stations.
- Prevented the ability to save the game while the Game Over screen is displayed.
- Fixed occasional crashes occurring when changing crew at shipyards, wharves, or equipment docks.
- Fixed the Load Game menu breaking when attempting to load an empty save slot.
- Fixed missing Confirm/Cancel buttons in ship and station configuration menus.
- Fixed the top menu arrow not appearing for Chinese and Korean localizations.
- Resolved additional causes of rare game crashes to improve overall stability.
◆Other changes1
- GeneralRemoved the ability to assign trading and mining ships to invalid tasks and commanders, preventing illogical fleet setups.
subjects affected (1)
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Patch history
- →9.00 Public Beta 5 Hotfix 1 now availableApr 10, 2026 · 2mo
- →8.00 Hotfix 4 releasedJan 7, 2026 · 5mo
- 8.00 HF2 Public BetaOct 8, 2025 · 8mo+8−1→
- 8.00 Hotfix 1 releasedSep 24, 2025 · 8mo+7→
- 8.00 HF1 Public BetaSep 17, 2025 · 8mo+7→
- →8.00 Public Beta 1 Hotfix 2Jul 14, 2025 · 11mo
- →7.50 RC4 now availableFeb 18, 2025 · 15mo
- →7.50 RC3 now availableFeb 17, 2025 · 15mo
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